65 lines
1.3 KiB
C++
65 lines
1.3 KiB
C++
#ifndef ENGINE_H
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#define ENGINE_H
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#include <QUrl>
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#include <QObject>
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#include <QHostAddress>
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#include <QSslConfiguration>
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#include "proxyserver.h"
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#include "websocketserver.h"
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#include "proxyconfiguration.h"
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#include "authentication/authenticator.h"
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namespace remoteproxy {
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class Engine : public QObject
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{
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Q_OBJECT
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public:
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static Engine *instance();
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void destroy();
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static bool exists();
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void start(ProxyConfiguration *configuration);
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void stop();
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bool running() const;
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bool developerMode() const;
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QString serverName() const;
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void setAuthenticator(Authenticator *authenticator);
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void setDeveloperModeEnabled(bool enabled);
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Authenticator *authenticator() const;
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ProxyServer *proxyServer() const;
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WebSocketServer *webSocketServer() const;
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private:
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explicit Engine(QObject *parent = nullptr);
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~Engine();
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static Engine *s_instance;
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bool m_running = false;
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bool m_developerMode = false;
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ProxyConfiguration *m_configuration = nullptr;
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Authenticator *m_authenticator = nullptr;
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ProxyServer *m_proxyServer = nullptr;
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WebSocketServer *m_webSocketServer = nullptr;
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signals:
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void runningChanged(bool running);
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private slots:
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void clean();
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void setRunning(bool running);
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};
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}
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#endif // ENGINE_H
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