192 lines
4.7 KiB
C++
192 lines
4.7 KiB
C++
#include "engine.h"
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#include "loggingcategories.h"
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namespace remoteproxy {
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Engine *Engine::s_instance = nullptr;
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Engine *Engine::instance()
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{
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if (!s_instance) {
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qCDebug(dcEngine()) << "Create server engine";
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s_instance = new Engine();
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}
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return s_instance;
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}
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void Engine::destroy()
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{
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qCDebug(dcEngine()) << "Destroy server engine";
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if (s_instance) {
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delete s_instance;
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}
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s_instance = nullptr;
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}
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bool Engine::exists()
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{
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return s_instance != nullptr;
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}
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void Engine::start(ProxyConfiguration *configuration)
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{
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// Make sure an authenticator was registered
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Q_ASSERT_X(m_authenticator != nullptr, "Engine", "There is no authenticator registerd.");
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Q_ASSERT_X(m_configuration != nullptr, "Engine", "There is no configuration set.");
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if (!m_running)
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qCDebug(dcEngine()) << "Start server engine";
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// Clean up
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clean();
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m_configuration = configuration;
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m_proxyServer = new ProxyServer(this);
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m_webSocketServer = new WebSocketServer(m_sslConfiguration, this);
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QUrl websocketServerUrl;
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websocketServerUrl.setScheme("wss");
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websocketServerUrl.setHost(m_configuration->webSocketServerHost().toString());
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websocketServerUrl.setPort(m_configuration->webSocketServerPort());
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qDebug() << "WSS url is:" << websocketServerUrl;
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m_webSocketServer->setServerUrl(websocketServerUrl);
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m_proxyServer->registerTransportInterface(m_webSocketServer);
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qCDebug(dcEngine()) << "Starting proxy server";
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m_proxyServer->startServer();
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// Set tunning true in the next event loop
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QMetaObject::invokeMethod(this, QString("setRunning").toLatin1().data(), Qt::QueuedConnection, Q_ARG(bool, true));
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}
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void Engine::stop()
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{
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if (m_running)
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qCDebug(dcEngine()) << "Stop server engine";
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clean();
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setRunning(false);
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}
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bool Engine::running() const
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{
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return m_running;
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}
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bool Engine::developerMode() const
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{
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return m_developerMode;
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}
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QString Engine::serverName() const
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{
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return m_serverName;
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}
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void Engine::setServerName(const QString &serverName)
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{
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m_serverName = serverName;
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}
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void Engine::setConfiguration(ProxyConfiguration *configuration)
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{
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m_configuration = configuration;
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qCDebug(dcApplication()) << "Set configuration" << m_configuration;
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}
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void Engine::setSslConfiguration(const QSslConfiguration &configuration)
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{
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m_sslConfiguration = configuration;
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qCDebug(dcEngine()) << "SSL certificate information:";
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qCDebug(dcEngine()) << " Common name:" << m_sslConfiguration.localCertificate().issuerInfo(QSslCertificate::CommonName);
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qCDebug(dcEngine()) << " Organisation:" << m_sslConfiguration.localCertificate().issuerInfo(QSslCertificate::Organization);
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qCDebug(dcEngine()) << " Organisation unit name:" << m_sslConfiguration.localCertificate().issuerInfo(QSslCertificate::OrganizationalUnitName);
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qCDebug(dcEngine()) << " Country name:" << m_sslConfiguration.localCertificate().issuerInfo(QSslCertificate::CountryName);
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qCDebug(dcEngine()) << " Locality name:" << m_sslConfiguration.localCertificate().issuerInfo(QSslCertificate::LocalityName);
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qCDebug(dcEngine()) << " State/Province:" << m_sslConfiguration.localCertificate().issuerInfo(QSslCertificate::StateOrProvinceName);
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qCDebug(dcEngine()) << " Email address:" << m_sslConfiguration.localCertificate().issuerInfo(QSslCertificate::EmailAddress);
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}
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void Engine::setAuthenticator(Authenticator *authenticator)
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{
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if (m_authenticator == authenticator)
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return;
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if (m_authenticator) {
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qCDebug(dcEngine()) << "There is already an authenticator registered. Unregister default authenticator";
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m_authenticator = nullptr;
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// FIXME: do unconnect
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}
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m_authenticator = authenticator;
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// FIXME: connect
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}
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void Engine::setDeveloperModeEnabled(bool enabled)
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{
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m_developerMode = enabled;
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}
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Authenticator *Engine::authenticator() const
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{
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return m_authenticator;
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}
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ProxyServer *Engine::proxyServer() const
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{
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return m_proxyServer;
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}
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WebSocketServer *Engine::webSocketServer() const
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{
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return m_webSocketServer;
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}
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Engine::Engine(QObject *parent) :
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QObject(parent)
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{
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}
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Engine::~Engine()
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{
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stop();
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}
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void Engine::clean()
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{
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if (m_proxyServer) {
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m_proxyServer->stopServer();
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delete m_proxyServer;
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m_proxyServer = nullptr;
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}
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if (m_webSocketServer) {
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delete m_webSocketServer;
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m_webSocketServer = nullptr;
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}
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if (m_configuration) {
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m_configuration = nullptr;
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}
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}
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void Engine::setRunning(bool running)
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{
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if (m_running == running)
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return;
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qCDebug(dcEngine()) << "Engine is" << (running ? "now running." : "not running any more.");
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m_running = running;
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emit runningChanged(m_running);
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}
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}
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