nymea-remoteproxy/libnymea-remoteproxy/server/monitorserver.h

71 lines
2.3 KiB
C++

/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
*
* Copyright 2013 - 2020, nymea GmbH
* Contact: contact@nymea.io
*
* This file is part of nymea.
* This project including source code and documentation is protected by copyright law, and
* remains the property of nymea GmbH. All rights, including reproduction, publication,
* editing and translation, are reserved. The use of this project is subject to the terms of a
* license agreement to be concluded with nymea GmbH in accordance with the terms
* of use of nymea GmbH, available under https://nymea.io/license
*
* GNU General Public License Usage
* Alternatively, this project may be redistributed and/or modified under
* the terms of the GNU General Public License as published by the Free Software Foundation,
* GNU version 3. this project is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with this project.
* If not, see <https://www.gnu.org/licenses/>.
*
* For any further details and any questions please contact us under contact@nymea.io
* or see our FAQ/Licensing Information on https://nymea.io/license/faq
*
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
#ifndef MONITORSERVER_H
#define MONITORSERVER_H
#include <QTimer>
#include <QObject>
#include <QLocalServer>
#include <QLocalSocket>
namespace remoteproxy {
class MonitorServer : public QObject
{
Q_OBJECT
public:
explicit MonitorServer(const QString &serverName, QObject *parent = nullptr);
~MonitorServer();
bool running() const;
private:
QString m_serverName;
QLocalServer *m_server = nullptr;
QList<QLocalSocket *> m_clients;
void sendMonitorData(QLocalSocket *clientConnection, const QVariantMap &dataMap);
private slots:
void onMonitorConnected();
void onMonitorDisconnected();
void onMonitorReadyRead();
void processRequest(QLocalSocket *clientConnection, const QVariantMap &request);
public slots:
void startServer();
void stopServer();
void updateClients(const QVariantMap &dataMap);
};
}
#endif // MONITORSERVER_H