nymea-remoteproxy/libnymea-remoteproxy/server/unixsocketserver.cpp

154 lines
4.8 KiB
C++

// SPDX-License-Identifier: LGPL-3.0-or-later
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
*
* nymea-remoteproxy
* Tunnel proxy server for the nymea remote access
*
* Copyright (C) 2013 - 2024, nymea GmbH
* Copyright (C) 2024 - 2025, chargebyte austria GmbH
*
* This file is part of nymea-remoteproxy.
*
* nymea-remoteproxy is free software: you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation, either version 3
* of the License, or (at your option) any later version.
*
* nymea-remoteproxy is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with nymea-remoteproxy. If not, see <https://www.gnu.org/licenses/>.
*
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
#include "unixsocketserver.h"
#include <QFile>
#include "loggingcategories.h"
namespace remoteproxy {
UnixSocketServer::UnixSocketServer(QString socketFileName, QObject *parent) :
TransportInterface(parent),
m_socketFileName(socketFileName)
{
m_serverName = "unix";
}
UnixSocketServer::~UnixSocketServer()
{
stopServer();
}
void UnixSocketServer::sendData(const QUuid &clientId, const QByteArray &data)
{
QLocalSocket *client = nullptr;
client = m_clientList.value(clientId);
if (!client) {
qCWarning(dcUnixSocketServer()) << "Client" << clientId << "unknown to this transport";
return;
}
qCDebug(dcUnixSocketServerTraffic()) << "Send data to" << clientId.toString() << data;
if (client->write(data) < 0) {
qCWarning(dcUnixSocketServer()) << "Could not write data to client socket" << clientId.toString();
}
client->flush();
}
void UnixSocketServer::killClientConnection(const QUuid &clientId, const QString &killReason)
{
QLocalSocket *client = m_clientList.value(clientId);
if (!client)
return;
if (client->state() == QLocalSocket::ConnectedState) {
qCWarning(dcUnixSocketServer()) << "Killing client connection" << clientId.toString() << "Reason:" << killReason;
client->close();
}
}
uint UnixSocketServer::connectionsCount() const
{
return m_clientList.count();
}
bool UnixSocketServer::running() const
{
if (!m_server)
return false;
return m_server->isListening();
}
bool UnixSocketServer::startServer()
{
qCDebug(dcUnixSocketServer()) << "Starting server on" << m_socketFileName;
// Make sure the monitor can be created
if (QFile::exists(m_socketFileName)) {
qCDebug(dcUnixSocketServer()) << "Clean up old unix socket";
QFile::remove(m_socketFileName);
}
m_server = new QLocalServer(this);
m_server->setSocketOptions(QLocalServer::UserAccessOption | QLocalServer::GroupAccessOption | QLocalServer::OtherAccessOption);
if (!m_server->listen(m_socketFileName)) {
qCWarning(dcUnixSocketServer()) << "Could not start local server for monitor on" << m_socketFileName << m_server->errorString();
delete m_server;
m_server = nullptr;
return false;
}
connect(m_server, &QLocalServer::newConnection, this, &UnixSocketServer::onClientConnected);
qCDebug(dcUnixSocketServer()) << "Started successfully on" << m_serverName << m_socketFileName;
return true;
}
bool UnixSocketServer::stopServer()
{
if (!m_server)
return true;
qCDebug(dcUnixSocketServer()) << "Stopping server" << m_socketFileName;
foreach (QLocalSocket *clientConnection, m_clientList) {
clientConnection->close();
}
m_server->close();
delete m_server;
m_server = nullptr;
return true;
}
void UnixSocketServer::onClientConnected()
{
QLocalSocket *client = m_server->nextPendingConnection();
QUuid clientId = QUuid::createUuid();
qCDebug(dcUnixSocketServer()) << "New client connected" << clientId.toString();
m_clientList.insert(clientId, client);
connect(client, &QLocalSocket::disconnected, this, [this, client](){
QUuid clientId = m_clientList.key(client);
qCDebug(dcUnixSocketServer()) << "Client disconnected:" << clientId.toString();
if (m_clientList.take(clientId)) {
emit clientDisconnected(clientId);
}
});
connect(client, &QLocalSocket::readyRead, this, [this, client, clientId](){
QByteArray data = client->readAll();
qCDebug(dcUnixSocketServerTraffic()) << "Incomming data from" << clientId.toString() << data;
emit dataAvailable(clientId, data);
});
emit clientConnected(clientId, QHostAddress::LocalHost);
}
}