154 lines
4.8 KiB
C++
154 lines
4.8 KiB
C++
// SPDX-License-Identifier: LGPL-3.0-or-later
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/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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*
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* nymea-remoteproxy
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* Tunnel proxy server for the nymea remote access
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*
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* Copyright (C) 2013 - 2024, nymea GmbH
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* Copyright (C) 2024 - 2025, chargebyte austria GmbH
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*
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* This file is part of nymea-remoteproxy.
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*
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* nymea-remoteproxy is free software: you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public License
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* as published by the Free Software Foundation, either version 3
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* of the License, or (at your option) any later version.
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*
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* nymea-remoteproxy is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with nymea-remoteproxy. If not, see <https://www.gnu.org/licenses/>.
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*
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* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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#include "unixsocketserver.h"
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#include <QFile>
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#include "loggingcategories.h"
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namespace remoteproxy {
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UnixSocketServer::UnixSocketServer(QString socketFileName, QObject *parent) :
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TransportInterface(parent),
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m_socketFileName(socketFileName)
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{
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m_serverName = "unix";
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}
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UnixSocketServer::~UnixSocketServer()
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{
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stopServer();
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}
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void UnixSocketServer::sendData(const QUuid &clientId, const QByteArray &data)
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{
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QLocalSocket *client = nullptr;
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client = m_clientList.value(clientId);
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if (!client) {
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qCWarning(dcUnixSocketServer()) << "Client" << clientId << "unknown to this transport";
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return;
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}
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qCDebug(dcUnixSocketServerTraffic()) << "Send data to" << clientId.toString() << data;
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if (client->write(data) < 0) {
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qCWarning(dcUnixSocketServer()) << "Could not write data to client socket" << clientId.toString();
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}
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client->flush();
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}
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void UnixSocketServer::killClientConnection(const QUuid &clientId, const QString &killReason)
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{
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QLocalSocket *client = m_clientList.value(clientId);
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if (!client)
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return;
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if (client->state() == QLocalSocket::ConnectedState) {
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qCWarning(dcUnixSocketServer()) << "Killing client connection" << clientId.toString() << "Reason:" << killReason;
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client->close();
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}
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}
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uint UnixSocketServer::connectionsCount() const
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{
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return m_clientList.count();
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}
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bool UnixSocketServer::running() const
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{
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if (!m_server)
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return false;
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return m_server->isListening();
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}
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bool UnixSocketServer::startServer()
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{
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qCDebug(dcUnixSocketServer()) << "Starting server on" << m_socketFileName;
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// Make sure the monitor can be created
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if (QFile::exists(m_socketFileName)) {
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qCDebug(dcUnixSocketServer()) << "Clean up old unix socket";
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QFile::remove(m_socketFileName);
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}
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m_server = new QLocalServer(this);
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m_server->setSocketOptions(QLocalServer::UserAccessOption | QLocalServer::GroupAccessOption | QLocalServer::OtherAccessOption);
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if (!m_server->listen(m_socketFileName)) {
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qCWarning(dcUnixSocketServer()) << "Could not start local server for monitor on" << m_socketFileName << m_server->errorString();
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delete m_server;
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m_server = nullptr;
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return false;
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}
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connect(m_server, &QLocalServer::newConnection, this, &UnixSocketServer::onClientConnected);
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qCDebug(dcUnixSocketServer()) << "Started successfully on" << m_serverName << m_socketFileName;
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return true;
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}
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bool UnixSocketServer::stopServer()
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{
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if (!m_server)
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return true;
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qCDebug(dcUnixSocketServer()) << "Stopping server" << m_socketFileName;
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foreach (QLocalSocket *clientConnection, m_clientList) {
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clientConnection->close();
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}
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m_server->close();
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delete m_server;
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m_server = nullptr;
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return true;
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}
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void UnixSocketServer::onClientConnected()
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{
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QLocalSocket *client = m_server->nextPendingConnection();
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QUuid clientId = QUuid::createUuid();
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qCDebug(dcUnixSocketServer()) << "New client connected" << clientId.toString();
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m_clientList.insert(clientId, client);
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connect(client, &QLocalSocket::disconnected, this, [this, client](){
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QUuid clientId = m_clientList.key(client);
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qCDebug(dcUnixSocketServer()) << "Client disconnected:" << clientId.toString();
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if (m_clientList.take(clientId)) {
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emit clientDisconnected(clientId);
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}
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});
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connect(client, &QLocalSocket::readyRead, this, [this, client, clientId](){
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QByteArray data = client->readAll();
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qCDebug(dcUnixSocketServerTraffic()) << "Incomming data from" << clientId.toString() << data;
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emit dataAvailable(clientId, data);
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});
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emit clientConnected(clientId, QHostAddress::LocalHost);
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}
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}
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