nymea-remoteproxy/libnymea-remoteproxy/server/monitorserver.cpp

181 lines
5.6 KiB
C++

// SPDX-License-Identifier: LGPL-3.0-or-later
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
*
* nymea-remoteproxy
* Tunnel proxy server for the nymea remote access
*
* Copyright (C) 2013 - 2024, nymea GmbH
* Copyright (C) 2024 - 2025, chargebyte austria GmbH
*
* This file is part of nymea-remoteproxy.
*
* nymea-remoteproxy is free software: you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation, either version 3
* of the License, or (at your option) any later version.
*
* nymea-remoteproxy is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with nymea-remoteproxy. If not, see <https://www.gnu.org/licenses/>.
*
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
#include "engine.h"
#include "monitorserver.h"
#include "loggingcategories.h"
#include <QFile>
#include <QJsonDocument>
namespace remoteproxy {
MonitorServer::MonitorServer(const QString &serverName, QObject *parent) :
QObject(parent),
m_serverName(serverName)
{
}
MonitorServer::~MonitorServer()
{
stopServer();
}
bool MonitorServer::running() const
{
if (!m_server)
return false;
return m_server->isListening();
}
void MonitorServer::sendMonitorData(QLocalSocket *clientConnection, const QVariantMap &dataMap)
{
QByteArray data = QJsonDocument::fromVariant(dataMap).toJson(QJsonDocument::Compact) + "\n";
qCDebug(dcMonitorServer()) << "Sending monitor data" << qUtf8Printable(data);
clientConnection->write(data);
clientConnection->flush();
}
void MonitorServer::onMonitorConnected()
{
QLocalSocket *clientConnection = m_server->nextPendingConnection();
connect(clientConnection, &QLocalSocket::disconnected, this, &MonitorServer::onMonitorDisconnected);
connect(clientConnection, &QLocalSocket::readyRead, this, &MonitorServer::onMonitorReadyRead);
m_clients.append(clientConnection);
qCDebug(dcMonitorServer()) << "New monitor connected.";
}
void MonitorServer::onMonitorDisconnected()
{
qCDebug(dcMonitorServer()) << "Monitor disconnected.";
QLocalSocket *clientConnection = static_cast<QLocalSocket *>(sender());
m_clients.removeAll(clientConnection);
clientConnection->deleteLater();
}
void MonitorServer::onMonitorReadyRead()
{
QLocalSocket *clientConnection = qobject_cast<QLocalSocket*>(sender());
QByteArray data = clientConnection->readAll();
QJsonParseError error;
QJsonDocument jsonDoc = QJsonDocument::fromJson(data, &error);
if(error.error != QJsonParseError::NoError) {
qCWarning(dcMonitorServer()) << "Failed to parse JSON data from monitor:" << error.errorString();
clientConnection->close();
return;
}
processRequest(clientConnection, jsonDoc.toVariant().toMap());
}
void MonitorServer::processRequest(QLocalSocket *clientConnection, const QVariantMap &request)
{
/* Refresh method. If no params, it will return the active list of connections
TODO: filter for uuid's, ip's, names etc...
{
"method": "refresh",
"params": {
"printAll": bool
}
}
*/
// Note: as simple as possible...no error handling, either you know what you do, or you see nothing here.
if (request.contains("method")) {
if (request.value("method").toString() == "refresh") {
bool printAll = false;
if (request.contains("params")) {
QVariantMap params = request.value("params").toMap();
if (params.contains("printAll")) {
printAll = params.value("printAll").toBool();
}
}
sendMonitorData(clientConnection, Engine::instance()->buildMonitorData(printAll));
return;
}
}
// Not a valid request. Close the connection
qCWarning(dcMonitorServer()) << "Could not understand the request. Closing connection.";
clientConnection->close();
}
void MonitorServer::startServer()
{
qCDebug(dcMonitorServer()) << "Starting server on" << m_serverName;
// Make sure the monitor can be created
if (QFile::exists(m_serverName)) {
qCDebug(dcMonitorServer()) << "Clean up old monitor socket";
QFile::remove(m_serverName);
}
m_server = new QLocalServer(this);
m_server->setSocketOptions(QLocalServer::UserAccessOption | QLocalServer::GroupAccessOption | QLocalServer::OtherAccessOption);
if (!m_server->listen(m_serverName)) {
qCWarning(dcMonitorServer()) << "Could not start local server for monitor on" << m_serverName << m_server->errorString();
delete m_server;
m_server = nullptr;
return;
}
connect(m_server, &QLocalServer::newConnection, this, &MonitorServer::onMonitorConnected);
qCDebug(dcMonitorServer()) << "Started successfully on" << m_serverName;
}
void MonitorServer::stopServer()
{
if (!m_server)
return;
qCDebug(dcMonitorServer()) << "Stop server" << m_serverName;
foreach (QLocalSocket *clientConnection, m_clients) {
clientConnection->close();
}
m_server->close();
delete m_server;
m_server = nullptr;
}
void MonitorServer::updateClients(const QVariantMap &dataMap)
{
// Send each monitor the current data
foreach (QLocalSocket *clientConnection, m_clients) {
sendMonitorData(clientConnection, dataMap);
}
}
}