/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Copyright 2013 - 2023, nymea GmbH * Contact: contact@nymea.io * * This file is part of nymea. * This project including source code and documentation is protected by copyright law, and * remains the property of nymea GmbH. All rights, including reproduction, publication, * editing and translation, are reserved. The use of this project is subject to the terms of a * license agreement to be concluded with nymea GmbH in accordance with the terms * of use of nymea GmbH, available under https://nymea.io/license * * GNU General Public License Usage * Alternatively, this project may be redistributed and/or modified under * the terms of the GNU General Public License as published by the Free Software Foundation, * GNU version 3. this project is distributed in the hope that it will be useful, but WITHOUT ANY * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with this project. * If not, see . * * For any further details and any questions please contact us under contact@nymea.io * or see our FAQ/Licensing Information on https://nymea.io/license/faq * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ #ifndef WEBSOCKETCONNECTOR_H #define WEBSOCKETCONNECTOR_H #include #include #include #include #include "proxyconnection.h" Q_DECLARE_LOGGING_CATEGORY(dcRemoteProxyClientWebSocket) namespace remoteproxyclient { class WebSocketConnection : public ProxyConnection { Q_OBJECT public: explicit WebSocketConnection(QObject *parent = nullptr); ~WebSocketConnection() override; void sendData(const QByteArray &data) override; void ignoreSslErrors() override; void ignoreSslErrors(const QList &errors) override; private: QWebSocket *m_webSocket = nullptr; private slots: void onDisconnected(); void onError(QAbstractSocket::SocketError error); void onStateChanged(QAbstractSocket::SocketState state); void onTextMessageReceived(const QString &message); public slots: void connectServer(const QUrl &serverUrl) override; void disconnectServer() override; }; } #endif // WEBSOCKETCONNECTOR_H