115 lines
3.2 KiB
C++
115 lines
3.2 KiB
C++
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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*
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* Copyright 2013 - 2020, nymea GmbH
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* Contact: contact@nymea.io
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*
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* This file is part of nymea.
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* This project including source code and documentation is protected by
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* copyright law, and remains the property of nymea GmbH. All rights, including
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* reproduction, publication, editing and translation, are reserved. The use of
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* this project is subject to the terms of a license agreement to be concluded
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* with nymea GmbH in accordance with the terms of use of nymea GmbH, available
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* under https://nymea.io/license
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*
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* GNU Lesser General Public License Usage
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* Alternatively, this project may be redistributed and/or modified under the
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* terms of the GNU Lesser General Public License as published by the Free
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* Software Foundation; version 3. This project is distributed in the hope that
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* it will be useful, but WITHOUT ANY WARRANTY; without even the implied
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* warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this project. If not, see <https://www.gnu.org/licenses/>.
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*
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* For any further details and any questions please contact us under
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* contact@nymea.io or see our FAQ/Licensing Information on
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* https://nymea.io/license/faq
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*
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* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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#include "countdown.h"
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#include "extern-plugininfo.h"
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Countdown::Countdown(const QString &name, const QTime &time, const bool &repeating, QObject *parent) :
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QObject(parent),
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m_name(name),
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m_time(time),
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m_currentTime(time),
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m_repeating(repeating)
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{
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m_timer = new QTimer(this);
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m_timer->setInterval(1000);
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m_timer->setSingleShot(false);
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connect(m_timer, &QTimer::timeout, this, &Countdown::onTimeout);
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}
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void Countdown::start()
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{
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qCDebug(dcDateTime) << name() << "start" << m_currentTime.toString();
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m_currentTime = m_time;
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m_timer->start();
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m_running = true;
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emit runningStateChanged(true);
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}
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void Countdown::stop()
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{
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m_timer->stop();
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qCDebug(dcDateTime) << name() << "stop" << m_currentTime.toString();
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m_running = false;
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emit runningStateChanged(false);
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}
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void Countdown::restart()
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{
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m_currentTime = m_time;
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qCDebug(dcDateTime) << name() << "restart" << m_currentTime.toString();
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m_timer->start();
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m_running = true;
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emit runningStateChanged(true);
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}
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QString Countdown::name() const
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{
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return m_name;
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}
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bool Countdown::running() const
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{
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return m_running;
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}
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bool Countdown::repeating() const
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{
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return m_repeating;
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}
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QTime Countdown::time() const
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{
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return m_time;
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}
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QTime Countdown::currentTime() const
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{
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return m_currentTime;
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}
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void Countdown::onTimeout()
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{
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m_currentTime = m_currentTime.addSecs(-1);
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//qCDebug(dcDateTime) << name() << m_currentTime.toString();
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if (m_currentTime == QTime(0,0)) {
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qCDebug(dcDateTime) << name() << "countdown timeout.";
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if (m_repeating) {
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m_currentTime = m_time;
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} else {
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m_timer->stop();
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m_running = false;
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emit runningStateChanged(false);
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}
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emit countdownTimeout();
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}
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}
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