nymea-plugins/snapd/snapdcontrol.h

108 lines
3.2 KiB
C++

/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
*
* Copyright 2013 - 2020, nymea GmbH
* Contact: contact@nymea.io
*
* This file is part of nymea.
* This project including source code and documentation is protected by
* copyright law, and remains the property of nymea GmbH. All rights, including
* reproduction, publication, editing and translation, are reserved. The use of
* this project is subject to the terms of a license agreement to be concluded
* with nymea GmbH in accordance with the terms of use of nymea GmbH, available
* under https://nymea.io/license
*
* GNU Lesser General Public License Usage
* Alternatively, this project may be redistributed and/or modified under the
* terms of the GNU Lesser General Public License as published by the Free
* Software Foundation; version 3. This project is distributed in the hope that
* it will be useful, but WITHOUT ANY WARRANTY; without even the implied
* warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this project. If not, see <https://www.gnu.org/licenses/>.
*
* For any further details and any questions please contact us under
* contact@nymea.io or see our FAQ/Licensing Information on
* https://nymea.io/license/faq
*
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
#ifndef SNAPDCONTROL_H
#define SNAPDCONTROL_H
#include <QObject>
#include <QLocalSocket>
#include "integrations/thing.h"
#include "snapdconnection.h"
class SnapdControl : public QObject
{
Q_OBJECT
public:
explicit SnapdControl(Thing *thing, QObject *parent = nullptr);
Thing *thing();
bool available() const;
bool connected() const;
bool enabled() const;
bool timerBasedSchedule() const;
private:
Thing *m_device = nullptr;
SnapdConnection *m_snapConnection = nullptr;
QString m_snapdSocketPath;
bool m_enabled = true;
QStringList m_updateChangeKinds;
bool m_timerBasedSchedule = false;
QString m_currentRefreshSchedule;
QString m_preferredRefreshSchedule;
// Update calls
void loadSystemInfo();
void loadSnapList();
void loadRunningChanges();
void configureRefreshSchedule();
bool validAsyncResponse(const QVariantMap &responseMap);
private slots:
void onConnectedChanged(const bool &connected);
// Response handler for different requests
void onLoadSystemInfoFinished();
void onLoadSnapListFinished();
void onLoadRunningChangesFinished();
void onConfigureRefreshScheduleFinished();
void onSnapRefreshFinished();
void onSnapRevertFinished();
void onCheckForUpdatesFinished();
void onChangeSnapChannelFinished();
signals:
void snapListUpdated(const QVariantList &snapList);
public slots:
void enable();
void disable();
// Snapd request calls
void update();
void snapRefresh();
void checkForUpdates();
void setPreferredRefreshTime(int startTime);
void snapRevert(const QString &snapName);
void changeSnapChannel(const QString &snapName, const QString &channel);
};
#endif // SNAPDCONTROL_H