135 lines
3.6 KiB
C++
135 lines
3.6 KiB
C++
// SPDX-License-Identifier: GPL-3.0-or-later
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/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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*
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* Copyright (C) 2013 - 2024, nymea GmbH
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* Copyright (C) 2024 - 2025, chargebyte austria GmbH
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*
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* This file is part of nymea-plugins.
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*
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* nymea-plugins is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* nymea-plugins is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with nymea-plugins. If not, see <https://www.gnu.org/licenses/>.
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*
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* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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#include "kodiconnection.h"
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#include "extern-plugininfo.h"
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#include <QPixmap>
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KodiConnection::KodiConnection(const QHostAddress &hostAddress, int port, QObject *parent) :
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QObject(parent),
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m_hostAddress(hostAddress),
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m_port(port),
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m_connected(false)
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{
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m_socket = new QTcpSocket(this);
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connect(m_socket, &QTcpSocket::connected, this, &KodiConnection::onConnected);
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connect(m_socket, &QTcpSocket::disconnected, this, &KodiConnection::onDisconnected);
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#if QT_VERSION >= QT_VERSION_CHECK(5, 15, 0)
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connect(m_socket, &QTcpSocket::errorOccurred, this, &KodiConnection::onError);
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#else
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connect(m_socket, SIGNAL(error(QAbstractSocket::SocketError)), this, SLOT(onError(QAbstractSocket::SocketError)));
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#endif
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connect(m_socket, &QTcpSocket::readyRead, this, &KodiConnection::readData);
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}
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void KodiConnection::connectKodi()
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{
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if (m_socket->state() == QAbstractSocket::ConnectingState) {
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qCDebug(dcKodi) << "Aready connecting... skipping request";
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return;
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}
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m_socket->connectToHost(m_hostAddress, m_port);
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}
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void KodiConnection::disconnectKodi()
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{
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m_socket->close();
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}
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QHostAddress KodiConnection::hostAddress() const
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{
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return m_hostAddress;
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}
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void KodiConnection::setHostAddress(const QHostAddress &address)
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{
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m_hostAddress = address;
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}
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int KodiConnection::port() const
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{
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return m_port;
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}
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void KodiConnection::setPort(int port)
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{
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m_port = port;
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}
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bool KodiConnection::connected() const
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{
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return m_connected;
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}
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void KodiConnection::onConnected()
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{
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qCDebug(dcKodi) << "connected successfully to" << hostAddress().toString() << port();
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m_connected = true;
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emit connectionStatusChanged();
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}
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void KodiConnection::onDisconnected()
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{
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qCDebug(dcKodi) << "disconnected from" << hostAddress().toString() << port();
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m_connected = false;
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emit connectionStatusChanged();
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}
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void KodiConnection::onError(QAbstractSocket::SocketError socketError)
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{
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qCWarning(dcKodi) << "socket error:" << socketError << m_socket->errorString() << "this" << this;
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m_connected = false;
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emit connectionStatusChanged();
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}
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void KodiConnection::readData()
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{
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QByteArray data = m_socket->readAll();
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QStringList commandList = QString(data).split("}{");
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for (int i = 0; i < commandList.count(); ++i) {
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QString command = commandList.at(i);
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if (command.isEmpty()) {
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continue;
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}
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if (i < commandList.count() - 1) {
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command.append("}");
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}
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if (i > 0) {
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command.prepend("{");
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}
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emit dataReady(command.toUtf8());
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}
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}
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void KodiConnection::sendData(const QByteArray &message)
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{
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m_socket->write(message);
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}
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