72 lines
2.1 KiB
C++
72 lines
2.1 KiB
C++
// SPDX-License-Identifier: GPL-3.0-or-later
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/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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*
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* Copyright (C) 2013 - 2024, nymea GmbH
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* Copyright (C) 2024 - 2025, chargebyte austria GmbH
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*
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* This file is part of nymea-plugins.
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*
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* nymea-plugins is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* nymea-plugins is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with nymea-plugins. If not, see <https://www.gnu.org/licenses/>.
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*
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* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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#include "froniusnetworkreply.h"
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FroniusNetworkReply::~FroniusNetworkReply()
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{
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if (m_networkReply) {
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// We don't need the finished signal any more, object gets deleted
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disconnect(m_networkReply, &QNetworkReply::finished, this, &FroniusNetworkReply::finished);
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if (m_networkReply->isRunning()) {
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// Abort the reply, we are not interested in it any more
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m_networkReply->abort();
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}
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m_networkReply->deleteLater();
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}
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}
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QUrl FroniusNetworkReply::requestUrl() const
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{
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return m_request.url();
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}
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QNetworkRequest FroniusNetworkReply::request() const
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{
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return m_request;
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}
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QNetworkReply *FroniusNetworkReply::networkReply() const
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{
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return m_networkReply;
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}
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FroniusNetworkReply::FroniusNetworkReply(const QNetworkRequest &request, QObject *parent) :
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QObject(parent),
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m_request(request)
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{
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}
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void FroniusNetworkReply::setNetworkReply(QNetworkReply *networkReply)
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{
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m_networkReply = networkReply;
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// The QNetworkReply will be deleted in the destructor if set
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connect(m_networkReply, &QNetworkReply::finished, this, &FroniusNetworkReply::finished);
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}
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