nymea-plugins/kodi/kodiconnection.cpp

135 lines
3.6 KiB
C++

// SPDX-License-Identifier: GPL-3.0-or-later
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
*
* Copyright (C) 2013 - 2024, nymea GmbH
* Copyright (C) 2024 - 2025, chargebyte austria GmbH
*
* This file is part of nymea-plugins.
*
* nymea-plugins is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* nymea-plugins is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with nymea-plugins. If not, see <https://www.gnu.org/licenses/>.
*
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
#include "kodiconnection.h"
#include "extern-plugininfo.h"
#include <QPixmap>
KodiConnection::KodiConnection(const QHostAddress &hostAddress, int port, QObject *parent) :
QObject(parent),
m_hostAddress(hostAddress),
m_port(port),
m_connected(false)
{
m_socket = new QTcpSocket(this);
connect(m_socket, &QTcpSocket::connected, this, &KodiConnection::onConnected);
connect(m_socket, &QTcpSocket::disconnected, this, &KodiConnection::onDisconnected);
#if QT_VERSION >= QT_VERSION_CHECK(5, 15, 0)
connect(m_socket, &QTcpSocket::errorOccurred, this, &KodiConnection::onError);
#else
connect(m_socket, SIGNAL(error(QAbstractSocket::SocketError)), this, SLOT(onError(QAbstractSocket::SocketError)));
#endif
connect(m_socket, &QTcpSocket::readyRead, this, &KodiConnection::readData);
}
void KodiConnection::connectKodi()
{
if (m_socket->state() == QAbstractSocket::ConnectingState) {
qCDebug(dcKodi) << "Aready connecting... skipping request";
return;
}
m_socket->connectToHost(m_hostAddress, m_port);
}
void KodiConnection::disconnectKodi()
{
m_socket->close();
}
QHostAddress KodiConnection::hostAddress() const
{
return m_hostAddress;
}
void KodiConnection::setHostAddress(const QHostAddress &address)
{
m_hostAddress = address;
}
int KodiConnection::port() const
{
return m_port;
}
void KodiConnection::setPort(int port)
{
m_port = port;
}
bool KodiConnection::connected() const
{
return m_connected;
}
void KodiConnection::onConnected()
{
qCDebug(dcKodi) << "connected successfully to" << hostAddress().toString() << port();
m_connected = true;
emit connectionStatusChanged();
}
void KodiConnection::onDisconnected()
{
qCDebug(dcKodi) << "disconnected from" << hostAddress().toString() << port();
m_connected = false;
emit connectionStatusChanged();
}
void KodiConnection::onError(QAbstractSocket::SocketError socketError)
{
qCWarning(dcKodi) << "socket error:" << socketError << m_socket->errorString() << "this" << this;
m_connected = false;
emit connectionStatusChanged();
}
void KodiConnection::readData()
{
QByteArray data = m_socket->readAll();
QStringList commandList = QString(data).split("}{");
for (int i = 0; i < commandList.count(); ++i) {
QString command = commandList.at(i);
if (command.isEmpty()) {
continue;
}
if (i < commandList.count() - 1) {
command.append("}");
}
if (i > 0) {
command.prepend("{");
}
emit dataReady(command.toUtf8());
}
}
void KodiConnection::sendData(const QByteArray &message)
{
m_socket->write(message);
}