/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Copyright 2013 - 2025, nymea GmbH * Contact: contact@nymea.io * * This file is part of nymea. * This project including source code and documentation is protected by * copyright law, and remains the property of nymea GmbH. All rights, including * reproduction, publication, editing and translation, are reserved. The use of * this project is subject to the terms of a license agreement to be concluded * with nymea GmbH in accordance with the terms of use of nymea GmbH, available * under https://nymea.io/license * * GNU Lesser General Public License Usage * Alternatively, this project may be redistributed and/or modified under the * terms of the GNU Lesser General Public License as published by the Free * Software Foundation; version 3. This project is distributed in the hope that * it will be useful, but WITHOUT ANY WARRANTY; without even the implied * warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this project. If not, see . * * For any further details and any questions please contact us under * contact@nymea.io or see our FAQ/Licensing Information on * https://nymea.io/license/faq * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ #include "httpsimpleserver.h" #include "extern-plugininfo.h" #include #include #include #include #include #include HttpSimpleServer::HttpSimpleServer(quint16 port, QObject *parent): QTcpServer(parent) { listen(QHostAddress::Any, port); } HttpSimpleServer::~HttpSimpleServer() { close(); } void HttpSimpleServer::incomingConnection(qintptr socket) { // When a new client connects, the server constructs a QTcpSocket and all // communication with the client is done over this QTcpSocket. QTcpSocket // works asynchronously, this means that all the communication is done // in the two slots readClient() and discardClient(). QTcpSocket* tcpSocket = new QTcpSocket(this); connect(tcpSocket, &QTcpSocket::readyRead, this, &HttpSimpleServer::readClient); connect(tcpSocket, &QTcpSocket::disconnected, this, &HttpSimpleServer::discardClient); tcpSocket->setSocketDescriptor(socket); } void HttpSimpleServer::readClient() { // This slot is called when the client sent data to the server. The // server looks if it was a get request and sends a very simple HTML // document back. QTcpSocket *tcpSocket = static_cast(sender()); if (tcpSocket->canReadLine()) { QByteArray data = tcpSocket->readAll(); QStringList tokens = QString(data).split(QRegularExpression("[ \r\n][ \r\n]*")); qCDebug(dcHttpCommander()) << "Http Request, type" << tokens[0] << "path" << tokens[1] << "body" << tokens.last(); if ((tokens[0] == "GET") || (tokens[0] == "PUT") || (tokens[0] == "POST") || (tokens[0] == "DELETE")) { QTextStream os(tcpSocket); os.setAutoDetectUnicode(true); os << generateHeader(); tcpSocket->close(); if (tcpSocket->state() == QTcpSocket::UnconnectedState) delete tcpSocket; emit requestReceived(tokens[0], tokens[1], tokens.last()); } } } void HttpSimpleServer::discardClient() { QTcpSocket *socket = static_cast(sender()); socket->deleteLater(); } QString HttpSimpleServer::generateHeader() { QString contentHeader( "HTTP/1.0 200 Ok\r\n" "Content-Type: text/html; charset=\"utf-8\"\r\n" "\r\n" ); return contentHeader; }