nymea-plugins-modbus/fronius/froniusthing.cpp

103 lines
2.5 KiB
C++

/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
*
* Copyright 2013 - 2020, nymea GmbH
* Contact: contact@nymea.io
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* This project including source code and documentation is protected by
* copyright law, and remains the property of nymea GmbH. All rights, including
* reproduction, publication, editing and translation, are reserved. The use of
* this project is subject to the terms of a license agreement to be concluded
* with nymea GmbH in accordance with the terms of use of nymea GmbH, available
* under https://nymea.io/license
*
* GNU Lesser General Public License Usage
* Alternatively, this project may be redistributed and/or modified under the
* terms of the GNU Lesser General Public License as published by the Free
* Software Foundation; version 3. This project is distributed in the hope that
* it will be useful, but WITHOUT ANY WARRANTY; without even the implied
* warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this project. If not, see <https://www.gnu.org/licenses/>.
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* contact@nymea.io or see our FAQ/Licensing Information on
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#include "froniusthing.h"
FroniusThing::FroniusThing(Thing *thing, QObject *parent) :
QObject(parent)
{
m_thing = thing;
}
QString FroniusThing::name() const
{
return m_name;
}
void FroniusThing::setName(const QString &name)
{
m_name = name;
}
QString FroniusThing::hostId() const
{
return m_hostId;
}
void FroniusThing::setHostId(const QString &hostId)
{
m_hostId = hostId;
}
QString FroniusThing::hostAddress() const
{
return m_hostAddress;
}
void FroniusThing::setHostAddress(const QString &hostAddress)
{
m_hostAddress = hostAddress;
}
QString FroniusThing::baseUrl() const
{
return m_baseUrl;
}
void FroniusThing::setBaseUrl(const QString &baseUrl)
{
m_baseUrl = baseUrl;
}
QString FroniusThing::uniqueId() const
{
return m_uniqueId;
}
void FroniusThing::setUniqueId(const QString &uniqueId)
{
m_uniqueId = uniqueId;
}
QString FroniusThing::deviceId() const
{
return m_thingId;
}
void FroniusThing::setDeviceId(const QString &thingId)
{
m_thingId = thingId;
}
Thing* FroniusThing::pluginThing() const
{
return m_thing;
}