648 lines
34 KiB
C++
648 lines
34 KiB
C++
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
|
|
*
|
|
*
|
|
* Copyright 2013 - 2020, nymea GmbH
|
|
* Contact: contact@nymea.io
|
|
|
|
* This file is part of nymea.
|
|
* This project including source code and documentation is protected by
|
|
* copyright law, and remains the property of nymea GmbH. All rights, including
|
|
* reproduction, publication, editing and translation, are reserved. The use of
|
|
* this project is subject to the terms of a license agreement to be concluded
|
|
* with nymea GmbH in accordance with the terms of use of nymea GmbH, available
|
|
* under https://nymea.io/license
|
|
*
|
|
* GNU Lesser General Public License Usage
|
|
* Alternatively, this project may be redistributed and/or modified under the
|
|
* terms of the GNU Lesser General Public License as published by the Free
|
|
* Software Foundation; version 3. This project is distributed in the hope that
|
|
* it will be useful, but WITHOUT ANY WARRANTY; without even the implied
|
|
* warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public License
|
|
* along with this project. If not, see <https://www.gnu.org/licenses/>.
|
|
*
|
|
* For any further details and any questions please contact us under
|
|
* contact@nymea.io or see our FAQ/Licensing Information on
|
|
* https://nymea.io/license/faq
|
|
*
|
|
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
|
|
|
|
#include "integrationplugingenericshading.h"
|
|
#include "plugininfo.h"
|
|
|
|
#include <QDebug>
|
|
|
|
IntegrationPluginGenericShading::IntegrationPluginGenericShading()
|
|
{
|
|
|
|
}
|
|
|
|
void IntegrationPluginGenericShading::setupThing(ThingSetupInfo *info)
|
|
{
|
|
Thing *thing = info->thing();
|
|
|
|
if (thing->thingClassId() == extendedBlindThingClassId) {
|
|
uint closingDuration = thing->setting(extendedBlindSettingsClosingDurationParamTypeId).toUInt();
|
|
QTimer* timer = new QTimer(this);
|
|
timer->setInterval(closingDuration/100.00); // closing timer / 100 to update on every percent
|
|
m_extendedBlindPercentageTimer.insert(thing, timer);
|
|
connect(thing, &Thing::settingChanged, thing, [timer] (const ParamTypeId ¶mTypeId, const QVariant &value) {
|
|
if (paramTypeId == extendedBlindSettingsClosingDurationParamTypeId) {
|
|
timer->setInterval(value.toUInt()/100.00);
|
|
}
|
|
});
|
|
connect(timer, &QTimer::timeout, this, [thing, this] {
|
|
uint currentPercentage = thing->stateValue(extendedBlindPercentageStateTypeId).toUInt();
|
|
|
|
if (thing->stateValue(extendedBlindStatusStateTypeId).toString() == "Closing") {
|
|
|
|
if (currentPercentage == 100) {
|
|
setBlindState(BlindStateStopped, thing);
|
|
qCDebug(dcGenericShading()) << "Extended blind is closed, stopping timer";
|
|
} else {
|
|
currentPercentage++;
|
|
thing->setStateValue(extendedBlindPercentageStateTypeId, currentPercentage);
|
|
}
|
|
} else if (thing->stateValue(extendedBlindStatusStateTypeId).toString() == "Opening") {
|
|
|
|
if (currentPercentage == 0) {
|
|
setBlindState(BlindStateStopped, thing);
|
|
qCDebug(dcGenericShading()) << "Extended blind is opened, stopping timer";
|
|
} else {
|
|
currentPercentage--;
|
|
thing->setStateValue(extendedBlindPercentageStateTypeId, currentPercentage);
|
|
}
|
|
} else {
|
|
setBlindState(BlindStateStopped, thing);
|
|
}
|
|
|
|
if (m_extendedBlindPercentageTimer.contains(thing)) {
|
|
uint targetPercentage = m_extendedBlindTargetPercentage.value(thing);
|
|
if (targetPercentage == currentPercentage) {
|
|
qCDebug(dcGenericShading()) << "Extended blind has reached target percentage, stopping timer";
|
|
setBlindState(BlindStateStopped, thing);
|
|
}
|
|
}
|
|
});
|
|
} else if (thing->thingClassId() == extendedAwningThingClassId) {
|
|
uint closingDuration = thing->setting(extendedAwningSettingsClosingDurationParamTypeId).toUInt();
|
|
QTimer* timer = new QTimer(this);
|
|
timer->setInterval(closingDuration/100.00); // closing timer / 100 to update on every percent
|
|
m_extendedAwningPercentageTimer.insert(thing, timer);
|
|
connect(thing, &Thing::settingChanged, thing, [timer] (const ParamTypeId ¶mTypeId, const QVariant &value) {
|
|
if (paramTypeId == extendedAwningSettingsClosingDurationParamTypeId) {
|
|
timer->setInterval(value.toUInt()/100.00);
|
|
}
|
|
});
|
|
connect(timer, &QTimer::timeout, this, [thing, this] {
|
|
uint currentPercentage = thing->stateValue(extendedAwningPercentageStateTypeId).toUInt();
|
|
|
|
if (thing->stateValue(extendedAwningStatusStateTypeId).toString() == "Closing") {
|
|
|
|
if (currentPercentage == 100) {
|
|
setBlindState(BlindStateStopped, thing);
|
|
qCDebug(dcGenericShading()) << "Extended awning is closed, stopping timer";
|
|
} else {
|
|
currentPercentage++;
|
|
thing->setStateValue(extendedAwningPercentageStateTypeId, currentPercentage);
|
|
}
|
|
} else if (thing->stateValue(extendedAwningStatusStateTypeId).toString() == "Opening") {
|
|
|
|
if (currentPercentage == 0) {
|
|
setBlindState(BlindStateStopped, thing);
|
|
qCDebug(dcGenericShading()) << "Extended awning is opened, stopping timer";
|
|
} else {
|
|
currentPercentage--;
|
|
thing->setStateValue(extendedAwningPercentageStateTypeId, currentPercentage);
|
|
}
|
|
} else {
|
|
setBlindState(BlindStateStopped, thing);
|
|
}
|
|
|
|
if (m_extendedAwningPercentageTimer.contains(thing)) {
|
|
uint targetPercentage = m_extendedAwningTargetPercentage.value(thing);
|
|
if (targetPercentage == currentPercentage) {
|
|
qCDebug(dcGenericShading()) << "Extended awning has reached target percentage, stopping timer";
|
|
setBlindState(BlindStateStopped, thing);
|
|
}
|
|
}
|
|
});
|
|
} else if (info->thing()->thingClassId() == venetianBlindThingClassId) {
|
|
uint closingTime = thing->setting(venetianBlindSettingsClosingDurationParamTypeId).toUInt();
|
|
uint angleTime = thing->setting(venetianBlindSettingsAngleTimeParamTypeId).toUInt();
|
|
if (closingTime < angleTime) {
|
|
return info->finish(Thing::ThingErrorSetupFailed, tr("Invalid closing or angle time"));
|
|
}
|
|
QTimer* closingTimer = new QTimer(this);
|
|
closingTimer->setInterval(closingTime/100.00); // closing timer / 100 to update on every percent
|
|
m_extendedBlindPercentageTimer.insert(thing, closingTimer);
|
|
|
|
connect(closingTimer, &QTimer::timeout, thing, [thing, this] {
|
|
uint currentPercentage = thing->stateValue(venetianBlindPercentageStateTypeId).toUInt();
|
|
|
|
if (thing->stateValue(venetianBlindStatusStateTypeId).toString() == "Closing") {
|
|
|
|
if (currentPercentage == 100) {
|
|
setBlindState(BlindStateStopped, thing);
|
|
qCDebug(dcGenericShading()) << "Venetian blind is closed, stopping timer";
|
|
} else if (currentPercentage > 100) {
|
|
currentPercentage = 100;
|
|
setBlindState(BlindStateStopped, thing);
|
|
qCWarning(dcGenericShading()) << "Venetian blind overshoot 100 percent";
|
|
} else {
|
|
currentPercentage++;
|
|
thing->setStateValue(venetianBlindPercentageStateTypeId, currentPercentage);
|
|
}
|
|
} else if (thing->stateValue(venetianBlindStatusStateTypeId).toString() == "Opening") {
|
|
|
|
if (currentPercentage == 0) {
|
|
setBlindState(BlindStateStopped, thing);
|
|
qCDebug(dcGenericShading()) << "Venetian blind is opened, stopping timer";
|
|
} else {
|
|
currentPercentage--;
|
|
thing->setStateValue(venetianBlindPercentageStateTypeId, currentPercentage);
|
|
}
|
|
} else {
|
|
setBlindState(BlindStateStopped, thing);
|
|
}
|
|
|
|
if (m_extendedBlindPercentageTimer.contains(thing)) {
|
|
uint targetPercentage = m_extendedBlindTargetPercentage.value(thing);
|
|
if (targetPercentage == currentPercentage) {
|
|
qCDebug(dcGenericShading()) << "Venetian blind has reached target percentage, stopping timer";
|
|
setBlindState(BlindStateStopped, thing);
|
|
}
|
|
}
|
|
});
|
|
|
|
QTimer* angleTimer = new QTimer(this);
|
|
angleTimer->setInterval(angleTime/180.00); // -90 to 90 degree -> 180 degree total
|
|
m_venetianBlindAngleTimer.insert(thing, angleTimer);
|
|
connect(thing, &Thing::settingChanged, thing, [closingTimer, angleTimer] (const ParamTypeId ¶mTypeId, const QVariant &value) {
|
|
if (paramTypeId == venetianBlindSettingsClosingDurationParamTypeId) {
|
|
closingTimer->setInterval(value.toUInt()/100.00);
|
|
} else if (paramTypeId == venetianBlindSettingsAngleTimeParamTypeId) {
|
|
angleTimer->setInterval(value.toUInt()/180.00);
|
|
}
|
|
});
|
|
connect(angleTimer, &QTimer::timeout, thing, [thing, this] {
|
|
int currentAngle = thing->stateValue(venetianBlindAngleStateTypeId).toInt();
|
|
if (thing->stateValue(venetianBlindStatusStateTypeId).toString() == "Closing") {
|
|
|
|
if (currentAngle < 90) {
|
|
currentAngle++;
|
|
} else if (currentAngle == 90) {
|
|
m_venetianBlindAngleTimer.value(thing)->stop();
|
|
} else if (currentAngle > 90) {
|
|
currentAngle = 90;
|
|
m_venetianBlindAngleTimer.value(thing)->stop();
|
|
qCWarning(dcGenericShading()) << "Venetian blind overshoot angle boundaries";
|
|
}
|
|
thing->setStateValue(venetianBlindAngleStateTypeId, currentAngle);
|
|
} else if (thing->stateValue(venetianBlindStatusStateTypeId).toString() == "Opening") {
|
|
|
|
if (currentAngle > -90) {
|
|
currentAngle--;
|
|
} else if (currentAngle == -90) {
|
|
m_venetianBlindAngleTimer.value(thing)->stop();
|
|
} else if (currentAngle < -90) {
|
|
currentAngle = -90;
|
|
m_venetianBlindAngleTimer.value(thing)->stop();
|
|
qCWarning(dcGenericShading()) << "Venetian blind overshoot angle boundaries";
|
|
}
|
|
thing->setStateValue(venetianBlindAngleStateTypeId, currentAngle);
|
|
}
|
|
|
|
if (m_venetianBlindTargetAngle.contains(thing)) {
|
|
int targetAngle = m_venetianBlindTargetAngle.value(thing);
|
|
if (targetAngle == currentAngle) {
|
|
qCDebug(dcGenericShading()) << "Venetian blind has reached target angle, stopping timer";
|
|
setBlindState(BlindStateStopped, thing);
|
|
}
|
|
}
|
|
});
|
|
}
|
|
|
|
// Fall trough, if not already finished and returned...
|
|
info->finish(Thing::ThingErrorNoError);
|
|
}
|
|
|
|
void IntegrationPluginGenericShading::executeAction(ThingActionInfo *info)
|
|
{
|
|
Thing *thing = info->thing();
|
|
Action action = info->action();
|
|
|
|
if (thing->thingClassId() == awningThingClassId) {
|
|
if (action.actionTypeId() == awningOpenActionTypeId) {
|
|
thing->setStateValue(awningStatusStateTypeId, "Opening");
|
|
thing->setStateValue(awningClosingOutputStateTypeId, false);
|
|
thing->setStateValue(awningOpeningOutputStateTypeId, true);
|
|
return info->finish(Thing::ThingErrorNoError);
|
|
} else if (action.actionTypeId() == awningStopActionTypeId) {
|
|
thing->setStateValue(awningStatusStateTypeId, "Stopped");
|
|
thing->setStateValue(awningOpeningOutputStateTypeId, false);
|
|
thing->setStateValue(awningClosingOutputStateTypeId, false);
|
|
return info->finish(Thing::ThingErrorNoError);
|
|
} else if (action.actionTypeId() == awningCloseActionTypeId) {
|
|
thing->setStateValue(awningStatusStateTypeId, "Closing");
|
|
thing->setStateValue(awningOpeningOutputStateTypeId, false);
|
|
thing->setStateValue(awningClosingOutputStateTypeId, true);
|
|
return info->finish(Thing::ThingErrorNoError);
|
|
} else if (action.actionTypeId() == awningOpeningOutputActionTypeId) {
|
|
bool on = action.param(awningOpeningOutputActionOpeningOutputParamTypeId).value().toBool();
|
|
thing->setStateValue(awningOpeningOutputStateTypeId, on);
|
|
if (on) {
|
|
thing->setStateValue(awningStatusStateTypeId, "Opening");
|
|
thing->setStateValue(awningClosingOutputStateTypeId, false);
|
|
} else {
|
|
thing->setStateValue(awningStatusStateTypeId, "Stopped");
|
|
}
|
|
info->finish(Thing::ThingErrorNoError);
|
|
} else if (action.actionTypeId() == awningClosingOutputActionTypeId) {
|
|
bool on = action.param(awningClosingOutputActionClosingOutputParamTypeId).value().toBool();
|
|
thing->setStateValue(awningClosingOutputStateTypeId, on);
|
|
if (on) {
|
|
thing->setStateValue(awningStatusStateTypeId, "Closing");
|
|
thing->setStateValue(awningOpeningOutputStateTypeId, false);
|
|
} else {
|
|
thing->setStateValue(awningStatusStateTypeId, "Stopped");
|
|
}
|
|
info->finish(Thing::ThingErrorNoError);
|
|
} else {
|
|
Q_ASSERT_X(false, "executeAction", QString("Unhandled actionTypeId: %1").arg(action.actionTypeId().toString()).toUtf8());
|
|
}
|
|
|
|
} else if (thing->thingClassId() == extendedAwningThingClassId) {
|
|
if (action.actionTypeId() == extendedAwningOpenActionTypeId) {
|
|
setBlindState(BlindStateOpening, thing);
|
|
return info->finish(Thing::ThingErrorNoError);
|
|
} else if (action.actionTypeId() == extendedAwningStopActionTypeId) {
|
|
setBlindState(BlindStateStopped, thing);
|
|
return info->finish(Thing::ThingErrorNoError);
|
|
} else if (action.actionTypeId() == extendedAwningCloseActionTypeId) {
|
|
setBlindState(BlindStateClosing, thing);
|
|
return info->finish(Thing::ThingErrorNoError);
|
|
} else if (action.actionTypeId() == extendedAwningOpeningOutputActionTypeId) {
|
|
bool on = action.param(extendedAwningOpeningOutputActionOpeningOutputParamTypeId).value().toBool();
|
|
thing->setStateValue(extendedAwningOpeningOutputStateTypeId, on);
|
|
if (on) {
|
|
setBlindState(BlindStateOpening, thing);
|
|
} else {
|
|
setBlindState(BlindStateStopped, thing);
|
|
}
|
|
info->finish(Thing::ThingErrorNoError);
|
|
} else if (action.actionTypeId() == extendedAwningClosingOutputActionTypeId) {
|
|
bool on = action.param(extendedAwningClosingOutputActionClosingOutputParamTypeId).value().toBool();
|
|
thing->setStateValue(extendedAwningClosingOutputStateTypeId, on);
|
|
if (on) {
|
|
setBlindState(BlindStateClosing, thing);
|
|
} else {
|
|
setBlindState(BlindStateStopped, thing);
|
|
}
|
|
info->finish(Thing::ThingErrorNoError);
|
|
} else if (action.actionTypeId() == extendedAwningPercentageActionTypeId) {
|
|
moveBlindToPercentage(action, thing);
|
|
} else {
|
|
Q_ASSERT_X(false, "executeAction", QString("Unhandled actionTypeId: %1").arg(action.actionTypeId().toString()).toUtf8());
|
|
}
|
|
} else if (thing->thingClassId() == blindThingClassId ) {
|
|
if (action.actionTypeId() == blindOpenActionTypeId) {
|
|
thing->setStateValue(blindStatusStateTypeId, "Opening");
|
|
thing->setStateValue(blindClosingOutputStateTypeId, false);
|
|
thing->setStateValue(blindOpeningOutputStateTypeId, true);
|
|
return info->finish(Thing::ThingErrorNoError);
|
|
} else if (action.actionTypeId() == blindStopActionTypeId) {
|
|
thing->setStateValue(blindStatusStateTypeId, "Stopped");
|
|
thing->setStateValue(blindOpeningOutputStateTypeId, false);
|
|
thing->setStateValue(blindClosingOutputStateTypeId, false);
|
|
return info->finish(Thing::ThingErrorNoError);
|
|
} else if (action.actionTypeId() == blindCloseActionTypeId) {
|
|
thing->setStateValue(blindStatusStateTypeId, "Closing");
|
|
thing->setStateValue(blindOpeningOutputStateTypeId, false);
|
|
thing->setStateValue(blindClosingOutputStateTypeId, true);
|
|
return info->finish(Thing::ThingErrorNoError);
|
|
} else if (action.actionTypeId() == blindOpeningOutputActionTypeId) {
|
|
bool on = action.param(blindOpeningOutputActionOpeningOutputParamTypeId).value().toBool();
|
|
thing->setStateValue(blindOpeningOutputStateTypeId, on);
|
|
if (on) {
|
|
thing->setStateValue(blindStatusStateTypeId, "Opening");
|
|
thing->setStateValue(blindClosingOutputStateTypeId, false);
|
|
} else {
|
|
thing->setStateValue(blindStatusStateTypeId, "Stopped");
|
|
}
|
|
info->finish(Thing::ThingErrorNoError);
|
|
} else if (action.actionTypeId() == blindClosingOutputActionTypeId) {
|
|
bool on = action.param(blindClosingOutputActionClosingOutputParamTypeId).value().toBool();
|
|
thing->setStateValue(blindClosingOutputStateTypeId, on);
|
|
if (on) {
|
|
thing->setStateValue(blindStatusStateTypeId, "Closing");
|
|
thing->setStateValue(blindOpeningOutputStateTypeId, false);
|
|
} else {
|
|
thing->setStateValue(blindStatusStateTypeId, "Stopped");
|
|
}
|
|
info->finish(Thing::ThingErrorNoError);
|
|
} else {
|
|
Q_ASSERT_X(false, "executeAction", QString("Unhandled actionTypeId: %1").arg(action.actionTypeId().toString()).toUtf8());
|
|
}
|
|
} else if (thing->thingClassId() == extendedBlindThingClassId) {
|
|
|
|
if (action.actionTypeId() == extendedBlindOpenActionTypeId) {
|
|
setBlindState(BlindStateOpening, thing);
|
|
return info->finish(Thing::ThingErrorNoError);
|
|
} else if (action.actionTypeId() == extendedBlindStopActionTypeId) {
|
|
setBlindState(BlindStateStopped, thing);
|
|
return info->finish(Thing::ThingErrorNoError);
|
|
} else if (action.actionTypeId() == extendedBlindCloseActionTypeId) {
|
|
setBlindState(BlindStateClosing, thing);
|
|
return info->finish(Thing::ThingErrorNoError);
|
|
} else if (action.actionTypeId() == extendedBlindOpeningOutputActionTypeId) {
|
|
bool on = action.param(extendedBlindOpeningOutputActionOpeningOutputParamTypeId).value().toBool();
|
|
thing->setStateValue(extendedBlindOpeningOutputStateTypeId, on);
|
|
if (on) {
|
|
setBlindState(BlindStateOpening, thing);
|
|
} else {
|
|
setBlindState(BlindStateStopped, thing);
|
|
}
|
|
info->finish(Thing::ThingErrorNoError);
|
|
} else if (action.actionTypeId() == extendedBlindClosingOutputActionTypeId) {
|
|
bool on = action.param(extendedBlindClosingOutputActionClosingOutputParamTypeId).value().toBool();
|
|
thing->setStateValue(extendedBlindClosingOutputStateTypeId, on);
|
|
if (on) {
|
|
setBlindState(BlindStateClosing, thing);
|
|
} else {
|
|
setBlindState(BlindStateStopped, thing);
|
|
}
|
|
info->finish(Thing::ThingErrorNoError);
|
|
} else if (action.actionTypeId() == extendedBlindPercentageActionTypeId) {
|
|
moveBlindToPercentage(action, thing);
|
|
} else {
|
|
Q_ASSERT_X(false, "executeAction", QString("Unhandled actionTypeId: %1").arg(action.actionTypeId().toString()).toUtf8());
|
|
}
|
|
} else if (thing->thingClassId() == venetianBlindThingClassId) {
|
|
if (action.actionTypeId() == venetianBlindOpenActionTypeId) {
|
|
setBlindState(BlindStateOpening, thing);
|
|
return info->finish(Thing::ThingErrorNoError);
|
|
} else if (action.actionTypeId() == venetianBlindStopActionTypeId) {
|
|
setBlindState(BlindStateStopped, thing);
|
|
return info->finish(Thing::ThingErrorNoError);
|
|
} else if (action.actionTypeId() == venetianBlindCloseActionTypeId) {
|
|
setBlindState(BlindStateClosing, thing);
|
|
return info->finish(Thing::ThingErrorNoError);
|
|
} else if (action.actionTypeId() == venetianBlindOpeningOutputActionTypeId) {
|
|
bool on = action.param(venetianBlindOpeningOutputActionOpeningOutputParamTypeId).value().toBool();
|
|
thing->setStateValue(venetianBlindOpeningOutputStateTypeId, on);
|
|
if (on) {
|
|
setBlindState(BlindStateOpening, thing);
|
|
} else {
|
|
setBlindState(BlindStateStopped, thing);
|
|
}
|
|
info->finish(Thing::ThingErrorNoError);
|
|
} else if (action.actionTypeId() == venetianBlindClosingOutputActionTypeId) {
|
|
bool on = action.param(venetianBlindClosingOutputActionClosingOutputParamTypeId).value().toBool();
|
|
thing->setStateValue(venetianBlindClosingOutputStateTypeId, on);
|
|
if (on) {
|
|
setBlindState(BlindStateClosing, thing);
|
|
} else {
|
|
setBlindState(BlindStateStopped, thing);
|
|
}
|
|
info->finish(Thing::ThingErrorNoError);
|
|
} else if (action.actionTypeId() == venetianBlindPercentageActionTypeId) {
|
|
moveBlindToPercentage(action, thing);
|
|
info->finish(Thing::ThingErrorNoError);
|
|
} else if (action.actionTypeId() == venetianBlindAngleActionTypeId) {
|
|
moveBlindToAngle(action, thing);
|
|
info->finish(Thing::ThingErrorNoError);
|
|
} else {
|
|
Q_ASSERT_X(false, "executeAction", QString("Unhandled actionTypeId: %1").arg(action.actionTypeId().toString()).toUtf8());
|
|
}
|
|
} else if (thing->thingClassId() == shutterThingClassId) {
|
|
if (action.actionTypeId() == shutterOpenActionTypeId) {
|
|
thing->setStateValue(shutterStatusStateTypeId, "Opening");
|
|
thing->setStateValue(shutterClosingOutputStateTypeId, false);
|
|
thing->setStateValue(shutterOpeningOutputStateTypeId, true);
|
|
return info->finish(Thing::ThingErrorNoError);
|
|
} else if (action.actionTypeId() == shutterStopActionTypeId) {
|
|
thing->setStateValue(shutterStatusStateTypeId, "Stopped");
|
|
thing->setStateValue(shutterOpeningOutputStateTypeId, false);
|
|
thing->setStateValue(shutterClosingOutputStateTypeId, false);
|
|
return info->finish(Thing::ThingErrorNoError);
|
|
} else if (action.actionTypeId() == shutterCloseActionTypeId) {
|
|
thing->setStateValue(shutterStatusStateTypeId, "Closing");
|
|
thing->setStateValue(shutterOpeningOutputStateTypeId, false);
|
|
thing->setStateValue(shutterClosingOutputStateTypeId, true);
|
|
return info->finish(Thing::ThingErrorNoError);
|
|
} else if (action.actionTypeId() == shutterOpeningOutputActionTypeId) {
|
|
bool on = action.param(shutterOpeningOutputActionOpeningOutputParamTypeId).value().toBool();
|
|
thing->setStateValue(shutterOpeningOutputStateTypeId, on);
|
|
if (on) {
|
|
thing->setStateValue(shutterStatusStateTypeId, "Opening");
|
|
thing->setStateValue(shutterClosingOutputStateTypeId, false);
|
|
} else {
|
|
thing->setStateValue(shutterStatusStateTypeId, "Stopped");
|
|
}
|
|
info->finish(Thing::ThingErrorNoError);
|
|
} else if (action.actionTypeId() == shutterClosingOutputActionTypeId) {
|
|
bool on = action.param(shutterClosingOutputActionClosingOutputParamTypeId).value().toBool();
|
|
thing->setStateValue(shutterClosingOutputStateTypeId, on);
|
|
if (on) {
|
|
thing->setStateValue(shutterStatusStateTypeId, "Closing");
|
|
thing->setStateValue(shutterOpeningOutputStateTypeId, false);
|
|
} else {
|
|
thing->setStateValue(shutterStatusStateTypeId, "Stopped");
|
|
}
|
|
info->finish(Thing::ThingErrorNoError);
|
|
} else {
|
|
Q_ASSERT_X(false, "executeAction", QString("Unhandled actionTypeId: %1").arg(action.actionTypeId().toString()).toUtf8());
|
|
}
|
|
} else {
|
|
Q_ASSERT_X(false, "executeAction", QString("Unhandled thingClassId: %1").arg(thing->thingClassId().toString()).toUtf8());
|
|
}
|
|
}
|
|
|
|
void IntegrationPluginGenericShading::thingRemoved(Thing *thing)
|
|
{
|
|
if (thing->thingClassId() == extendedBlindThingClassId) {
|
|
m_extendedBlindPercentageTimer.take(thing)->deleteLater();
|
|
m_extendedBlindTargetPercentage.remove(thing);
|
|
} else if (thing->thingClassId() == venetianBlindThingClassId) {
|
|
m_extendedBlindPercentageTimer.take(thing)->deleteLater();
|
|
m_extendedBlindTargetPercentage.remove(thing);
|
|
m_venetianBlindAngleTimer.take(thing)->deleteLater();
|
|
m_venetianBlindTargetAngle.remove(thing);
|
|
}
|
|
}
|
|
|
|
double IntegrationPluginGenericShading::mapDoubleValue(double value, double fromMin, double fromMax, double toMin, double toMax)
|
|
{
|
|
double percent = (value - fromMin) / (fromMax - fromMin);
|
|
double toValue = toMin + (toMax - toMin) * percent;
|
|
return toValue;
|
|
}
|
|
|
|
void IntegrationPluginGenericShading::setBlindState(IntegrationPluginGenericShading::BlindState state, Thing *thing)
|
|
{
|
|
//If an ongoing "to percentage" actions is beeing executed, it is now overruled by another action
|
|
m_extendedBlindTargetPercentage.remove(thing);
|
|
|
|
if (thing->thingClassId() == extendedBlindThingClassId) {
|
|
switch (state) {
|
|
case BlindStateOpening:
|
|
thing->setStateValue(extendedBlindStatusStateTypeId, "Opening");
|
|
thing->setStateValue(extendedBlindClosingOutputStateTypeId, false);
|
|
thing->setStateValue(extendedBlindOpeningOutputStateTypeId, true);
|
|
thing->setStateValue(extendedBlindMovingStateTypeId, true);
|
|
m_extendedBlindPercentageTimer.value(thing)->start();
|
|
break;
|
|
case BlindStateClosing:
|
|
thing->setStateValue(extendedBlindStatusStateTypeId, "Closing");
|
|
thing->setStateValue(extendedBlindClosingOutputStateTypeId, true);
|
|
thing->setStateValue(extendedBlindOpeningOutputStateTypeId, false);
|
|
thing->setStateValue(extendedBlindMovingStateTypeId, true);
|
|
m_extendedBlindPercentageTimer.value(thing)->start();
|
|
break;
|
|
case BlindStateStopped:
|
|
thing->setStateValue(extendedBlindStatusStateTypeId, "Stopped");
|
|
thing->setStateValue(extendedBlindClosingOutputStateTypeId, false);
|
|
thing->setStateValue(extendedBlindOpeningOutputStateTypeId, false);
|
|
thing->setStateValue(extendedBlindMovingStateTypeId, false);
|
|
m_extendedBlindPercentageTimer.value(thing)->stop();
|
|
break;
|
|
}
|
|
} else if (thing->thingClassId() == extendedAwningThingClassId) {
|
|
switch (state) {
|
|
case BlindStateOpening:
|
|
thing->setStateValue(extendedAwningStatusStateTypeId, "Opening");
|
|
thing->setStateValue(extendedAwningClosingOutputStateTypeId, false);
|
|
thing->setStateValue(extendedAwningOpeningOutputStateTypeId, true);
|
|
thing->setStateValue(extendedAwningMovingStateTypeId, true);
|
|
m_extendedAwningPercentageTimer.value(thing)->start();
|
|
break;
|
|
case BlindStateClosing:
|
|
thing->setStateValue(extendedAwningStatusStateTypeId, "Closing");
|
|
thing->setStateValue(extendedAwningClosingOutputStateTypeId, true);
|
|
thing->setStateValue(extendedAwningOpeningOutputStateTypeId, false);
|
|
thing->setStateValue(extendedAwningMovingStateTypeId, true);
|
|
m_extendedAwningPercentageTimer.value(thing)->start();
|
|
break;
|
|
case BlindStateStopped:
|
|
thing->setStateValue(extendedAwningStatusStateTypeId, "Stopped");
|
|
thing->setStateValue(extendedAwningClosingOutputStateTypeId, false);
|
|
thing->setStateValue(extendedAwningOpeningOutputStateTypeId, false);
|
|
thing->setStateValue(extendedAwningMovingStateTypeId, false);
|
|
m_extendedAwningPercentageTimer.value(thing)->stop();
|
|
break;
|
|
}
|
|
|
|
} else if (thing->thingClassId() == venetianBlindThingClassId) {
|
|
m_venetianBlindTargetAngle.remove(thing);
|
|
switch (state) {
|
|
case BlindStateOpening:
|
|
thing->setStateValue(venetianBlindStatusStateTypeId, "Opening");
|
|
thing->setStateValue(venetianBlindClosingOutputStateTypeId, false);
|
|
thing->setStateValue(venetianBlindOpeningOutputStateTypeId, true);
|
|
thing->setStateValue(venetianBlindMovingStateTypeId, true);
|
|
m_extendedBlindPercentageTimer.value(thing)->start();
|
|
m_venetianBlindAngleTimer.value(thing)->start();
|
|
break;
|
|
case BlindStateClosing:
|
|
thing->setStateValue(venetianBlindStatusStateTypeId, "Closing");
|
|
thing->setStateValue(venetianBlindClosingOutputStateTypeId, true);
|
|
thing->setStateValue(venetianBlindOpeningOutputStateTypeId, false);
|
|
thing->setStateValue(venetianBlindMovingStateTypeId, true);
|
|
m_extendedBlindPercentageTimer.value(thing)->start();
|
|
m_venetianBlindAngleTimer.value(thing)->start();
|
|
break;
|
|
case BlindStateStopped:
|
|
thing->setStateValue(venetianBlindStatusStateTypeId, "Stopped");
|
|
thing->setStateValue(venetianBlindClosingOutputStateTypeId, false);
|
|
thing->setStateValue(venetianBlindOpeningOutputStateTypeId, false);
|
|
thing->setStateValue(venetianBlindMovingStateTypeId, false);
|
|
m_extendedBlindPercentageTimer.value(thing)->stop();
|
|
m_venetianBlindAngleTimer.value(thing)->stop();
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void IntegrationPluginGenericShading::moveBlindToPercentage(Action action, Thing *thing)
|
|
{
|
|
if (thing->thingClassId() == extendedBlindThingClassId) {
|
|
uint targetPercentage = action.param(extendedBlindPercentageActionPercentageParamTypeId).value().toUInt();
|
|
uint currentPercentage = thing->stateValue(extendedBlindPercentageStateTypeId).toUInt();
|
|
// 100% indicates the device is fully closed
|
|
if (targetPercentage == currentPercentage) {
|
|
qCDebug(dcGenericShading()) << "Extended blind is already at given percentage" << targetPercentage;
|
|
} else if (targetPercentage > currentPercentage) {
|
|
setBlindState(BlindStateClosing, thing);
|
|
m_extendedBlindTargetPercentage.insert(thing, targetPercentage);
|
|
} else if (targetPercentage < currentPercentage) {
|
|
setBlindState(BlindStateOpening, thing);
|
|
m_extendedBlindTargetPercentage.insert(thing, targetPercentage);
|
|
} else {
|
|
setBlindState(BlindStateStopped, thing);
|
|
}
|
|
} else if (thing->thingClassId() == extendedAwningThingClassId) {
|
|
uint targetPercentage = action.param(extendedAwningPercentageActionPercentageParamTypeId).value().toUInt();
|
|
uint currentPercentage = thing->stateValue(extendedAwningPercentageStateTypeId).toUInt();
|
|
// 100% indicates the device is fully closed
|
|
if (targetPercentage == currentPercentage) {
|
|
qCDebug(dcGenericShading()) << "Extended awningis already at given percentage" << targetPercentage;
|
|
} else if (targetPercentage > currentPercentage) {
|
|
setBlindState(BlindStateClosing, thing);
|
|
m_extendedAwningTargetPercentage.insert(thing, targetPercentage);
|
|
} else if (targetPercentage < currentPercentage) {
|
|
setBlindState(BlindStateOpening, thing);
|
|
m_extendedAwningTargetPercentage.insert(thing, targetPercentage);
|
|
} else {
|
|
setBlindState(BlindStateStopped, thing);
|
|
}
|
|
|
|
} else if (thing->thingClassId() == venetianBlindThingClassId) {
|
|
uint targetPercentage = action.param(venetianBlindPercentageActionPercentageParamTypeId).value().toUInt();
|
|
uint currentPercentage = thing->stateValue(venetianBlindPercentageStateTypeId).toUInt();
|
|
qCDebug(dcGenericShading()) << "Moving venetian blind to percentage" << targetPercentage << "Current percentage:" << currentPercentage;
|
|
// 100% indicates the device is fully closed
|
|
if (targetPercentage == currentPercentage) {
|
|
qCDebug(dcGenericShading()) << "Extended blind is already at given percentage" << targetPercentage;
|
|
} else if (targetPercentage > currentPercentage) {
|
|
setBlindState(BlindStateClosing, thing);
|
|
m_extendedBlindTargetPercentage.insert(thing, targetPercentage);
|
|
} else if (targetPercentage < currentPercentage) {
|
|
setBlindState(BlindStateOpening, thing);
|
|
m_extendedBlindTargetPercentage.insert(thing, targetPercentage);
|
|
} else {
|
|
setBlindState(BlindStateStopped, thing);
|
|
}
|
|
} else {
|
|
qCDebug(dcGenericShading()) << "Move to percentage doesn't support this thingClass";
|
|
}
|
|
}
|
|
|
|
void IntegrationPluginGenericShading::moveBlindToAngle(Action action, Thing *thing)
|
|
{
|
|
if (thing->thingClassId() == venetianBlindThingClassId) {
|
|
if (action.actionTypeId() == venetianBlindAngleActionTypeId) {
|
|
//NOTE moving percentage affects the angle but the angle doesnt affect the percentage
|
|
// opening -> -90
|
|
// closing -> +90
|
|
int targetAngle = action.param(venetianBlindAngleActionAngleParamTypeId).value().toInt();
|
|
int currentAngle = thing->stateValue(venetianBlindAngleStateTypeId).toInt();
|
|
if (targetAngle == currentAngle) {
|
|
qCDebug(dcGenericShading()) << "Venetian blind is already at given angle" << targetAngle;
|
|
} else if (targetAngle > currentAngle) {
|
|
setBlindState(BlindStateClosing, thing);
|
|
m_venetianBlindTargetAngle.insert(thing, targetAngle);
|
|
} else if (targetAngle < currentAngle) {
|
|
setBlindState(BlindStateOpening, thing);
|
|
m_venetianBlindTargetAngle.insert(thing, targetAngle);
|
|
} else {
|
|
setBlindState(BlindStateStopped, thing);
|
|
}
|
|
}
|
|
} else {
|
|
qCDebug(dcGenericShading()) << "Move to angle doesn't support this thingClass";
|
|
}
|
|
}
|