// SPDX-License-Identifier: GPL-3.0-or-later /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Copyright (C) 2013 - 2024, nymea GmbH * Copyright (C) 2024 - 2025, chargebyte austria GmbH * * This file is part of nymea-plugins-genericthings. * * nymea-plugins-genericthings is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * nymea-plugins-genericthings is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with nymea-plugins-genericthings. If not, see . * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ #include "integrationplugingenericlights.h" #include "plugininfo.h" #include #include IntegrationPluginGenericLights::IntegrationPluginGenericLights() { } void IntegrationPluginGenericLights::setupThing(ThingSetupInfo *info) { info->finish(Thing::ThingErrorNoError); } void IntegrationPluginGenericLights::executeAction(ThingActionInfo *info) { Thing *thing = info->thing(); Action action = info->action(); if (thing->thingClassId() == lightThingClassId) { if (action.actionTypeId() == lightPowerActionTypeId) { thing->setStateValue(lightPowerStateTypeId, action.param(lightPowerActionPowerParamTypeId).value()); return info->finish(Thing::ThingErrorNoError); } else { Q_ASSERT_X(false, "executeAction", QString("Unhandled actionTypeId: %1").arg(action.actionTypeId().toString()).toUtf8()); } } else if (thing->thingClassId() == dimmableLightThingClassId) { if (action.actionTypeId() == dimmableLightPowerActionTypeId) { thing->setStateValue(dimmableLightPowerStateTypeId, action.param(dimmableLightPowerActionPowerParamTypeId).value()); return info->finish(Thing::ThingErrorNoError); } else if (action.actionTypeId() == dimmableLightBrightnessActionTypeId) { thing->setStateValue(dimmableLightBrightnessStateTypeId, action.param(dimmableLightBrightnessActionBrightnessParamTypeId).value()); return info->finish(Thing::ThingErrorNoError); } else { Q_ASSERT_X(false, "executeAction", QString("Unhandled actionTypeId: %1").arg(action.actionTypeId().toString()).toUtf8()); } } else if (thing->thingClassId() == colorTemperatureLightThingClassId) { if (action.actionTypeId() == colorTemperatureLightPowerActionTypeId) { thing->setStateValue(colorTemperatureLightPowerStateTypeId, action.param(colorTemperatureLightPowerActionPowerParamTypeId).value()); return info->finish(Thing::ThingErrorNoError); } else if (action.actionTypeId() == colorTemperatureLightBrightnessActionTypeId) { thing->setStateValue(colorTemperatureLightBrightnessStateTypeId, action.param(colorTemperatureLightBrightnessActionBrightnessParamTypeId).value()); return info->finish(Thing::ThingErrorNoError); } else if (action.actionTypeId() == colorTemperatureLightColorTemperatureActionTypeId) { thing->setStateValue(colorTemperatureLightColorTemperatureStateTypeId, action.param(colorTemperatureLightColorTemperatureActionColorTemperatureParamTypeId).value()); return info->finish(Thing::ThingErrorNoError); } else { Q_ASSERT_X(false, "executeAction", QString("Unhandled actionTypeId: %1").arg(action.actionTypeId().toString()).toUtf8()); } } else if (thing->thingClassId() == colorLightThingClassId) { if (action.actionTypeId() == colorLightPowerActionTypeId) { thing->setStateValue(colorLightPowerStateTypeId, action.param(colorLightPowerActionPowerParamTypeId).value()); return info->finish(Thing::ThingErrorNoError); } else if (action.actionTypeId() == colorLightBrightnessActionTypeId) { thing->setStateValue(colorLightBrightnessStateTypeId, action.param(colorLightBrightnessActionBrightnessParamTypeId).value()); return info->finish(Thing::ThingErrorNoError); } else if (action.actionTypeId() == colorLightColorTemperatureActionTypeId) { thing->setStateValue(colorLightColorTemperatureStateTypeId, action.param(colorLightColorTemperatureActionColorTemperatureParamTypeId).value()); return info->finish(Thing::ThingErrorNoError); } else if (action.actionTypeId() == colorLightColorActionTypeId) { thing->setStateValue(colorLightColorStateTypeId, action.param(colorLightColorActionColorParamTypeId).value()); return info->finish(Thing::ThingErrorNoError); } else { Q_ASSERT_X(false, "executeAction", QString("Unhandled actionTypeId: %1").arg(action.actionTypeId().toString()).toUtf8()); } } else { Q_ASSERT_X(false, "executeAction", QString("Unhandled thingClassId: %1").arg(thing->thingClassId().toString()).toUtf8()); } }