/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Copyright (C) 2015 Simon Stürz * * * * This file is part of nymea. * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of the GNU Lesser General Public * * License as published by the Free Software Foundation; either * * version 2.1 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this library; If not, see * * . * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ #include "deviceplugingenericelements.h" #include "plugininfo.h" #include DevicePluginGenericElements::DevicePluginGenericElements() { } void DevicePluginGenericElements::setupDevice(DeviceSetupInfo *info) { info->finish(Device::DeviceErrorNoError); } void DevicePluginGenericElements::executeAction(DeviceActionInfo *info) { Device *device = info->device(); Action action = info->action(); // Toggle Button if (action.actionTypeId() == toggleButtonStateActionTypeId) { device->setStateValue(toggleButtonStateStateTypeId, action.params().paramValue(toggleButtonStateActionStateParamTypeId).toBool()); } // Button if (action.actionTypeId() == buttonButtonPressActionTypeId) { emit emitEvent(Event(buttonButtonPressedEventTypeId, device->id())); } // ON/OFF Button if (action.actionTypeId() == onOffButtonOnActionTypeId) { emit emitEvent(Event(onOffButtonOnEventTypeId, device->id())); } if (action.actionTypeId() == onOffButtonOffActionTypeId) { emit emitEvent(Event(onOffButtonOffEventTypeId, device->id())); } info->finish(Device::DeviceErrorNoError); }