/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Copyright 2013 - 2020, nymea GmbH * Contact: contact@nymea.io * * This file is part of nymea. * This project including source code and documentation is protected by * copyright law, and remains the property of nymea GmbH. All rights, including * reproduction, publication, editing and translation, are reserved. The use of * this project is subject to the terms of a license agreement to be concluded * with nymea GmbH in accordance with the terms of use of nymea GmbH, available * under https://nymea.io/license * * GNU Lesser General Public License Usage * Alternatively, this project may be redistributed and/or modified under the * terms of the GNU Lesser General Public License as published by the Free * Software Foundation; version 3. This project is distributed in the hope that * it will be useful, but WITHOUT ANY WARRANTY; without even the implied * warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this project. If not, see . * * For any further details and any questions please contact us under * contact@nymea.io or see our FAQ/Licensing Information on * https://nymea.io/license/faq * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ #include "integrationplugingenericbuttons.h" #include "plugininfo.h" #include IntegrationPluginGenericButtons::IntegrationPluginGenericButtons() { } void IntegrationPluginGenericButtons::setupThing(ThingSetupInfo *info) { info->finish(Thing::ThingErrorNoError); } void IntegrationPluginGenericButtons::executeAction(ThingActionInfo *info) { Thing *thing = info->thing(); Action action = info->action(); if (thing->thingClassId() == buttonThingClassId) { if (action.actionTypeId() == buttonPressActionTypeId) { thing->emitEvent(buttonPressedEventTypeId); info->finish(Thing::ThingErrorNoError); return; } } if (thing->thingClassId() == virtualButtonThingClassId) { if (action.actionTypeId() == virtualButtonPressActionTypeId) { thing->emitEvent(virtualButtonPressedEventTypeId); info->finish(Thing::ThingErrorNoError); return; } } if (thing->thingClassId() == powerSwitchThingClassId) { if (action.actionTypeId() == powerSwitchPowerActionTypeId) { thing->setStateValue(powerSwitchPowerStateTypeId, action.param(powerSwitchPowerActionPowerParamTypeId).value()); thing->emitEvent(powerSwitchPressedEventTypeId, { Param(powerSwitchPowerActionPowerParamTypeId, action.paramValue(powerSwitchPowerActionPowerParamTypeId).toBool()) }); info->finish(Thing::ThingErrorNoError); return; } } if (thing->thingClassId() == virtualPowerSwitchThingClassId) { if (action.actionTypeId() == virtualPowerSwitchPowerActionTypeId) { thing->setStateValue(virtualPowerSwitchPowerStateTypeId, action.param(virtualPowerSwitchPowerActionPowerParamTypeId).value()); thing->emitEvent(virtualPowerSwitchPressedEventTypeId, { Param(virtualPowerSwitchPowerActionPowerParamTypeId, action.paramValue(virtualPowerSwitchPowerActionPowerParamTypeId).toBool()) }); info->finish(Thing::ThingErrorNoError); return; } } Q_ASSERT_X(false, "executeAction", QString("Unhandled actionTypeId: %1").arg(action.actionTypeId().toString()).toUtf8()); }