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* GNU Lesser General Public License Usage
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#include "mqttserver.h"
#include "mqttclient.h"
#include "mqttclient_p.h"
#include
#include
class MqttTests: public QObject
{
Q_OBJECT
#if (QT_VERSION >= QT_VERSION_CHECK(5, 7, 0))
private slots:
void initTestCase();
void cleanup();
void cleanupTestCase();
void connectAndDisconnect();
void keepAliveTimesOut();
void subscribeAndPublish_data();
void subscribeAndPublish();
void willIsSentOnClientDisappearing();
void willIsNotSentOnClientDisconnecting();
void testWillRetain();
void testAutoReconnect();
void testQoS1Retransmissions();
void testMultiSubscription();
void testSubscriptionTopicFilters_data();
void testSubscriptionTopicFilters();
void testSubscriptionTopicMatching_data();
void testSubscriptionTopicMatching();
void testSessionManagementDropOldSession();
void testSessionManagementResumeOldSession();
void testSessionManagementFailResumeOldSession();
void testQoS1PublishToServerIsAckedOnSessionResume();
void testQoS1PublishToClientIsDeliveredOnSessionResume();
void testQoS2PublishToServerIsCompletedOnSessionResume();
void testQoS2PublishToClientIsCompletedOnSessionResume();
void testRetain();
void testUnsubscribe();
void testEmptyClientId();
void testBinaryPaylaod();
#endif
private:
// Connects and waits for the MQTT CONNECT to be finished
MqttClient *connectAndWait(const QString &clientId, bool cleanSession = true, quint16 keepAlive = 300, const QString &willTopic = QString(), const QString &willMessage = QString(), Mqtt::QoS willQoS = Mqtt::QoS0, bool willRetain = false);
// Just connects, returns the client and signalspy which has been created before calling connect. You must delete the spy yourself!
QPair connectToServer(const QString &clientId, bool cleanSession = true, quint16 keepAlive = 300, const QString &willTopic = QString(), const QString &willMessage = QString(), Mqtt::QoS willQoS = Mqtt::QoS0, bool willRetain = false);
void disconnectAndWait(MqttClient* client);
bool subscribeAndWait(MqttClient* client, const QString &topic, Mqtt::QoS qos = Mqtt::QoS1);
virtual int startServer(MqttServer *server) = 0;
virtual void connectClientToServer(MqttClient *client, bool cleanSession) = 0;
private:
MqttServer *m_server = nullptr;
int m_serverId = -1;
QList m_clients;
};