/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Copyright 2013 - 2020, nymea GmbH * Contact: contact@nymea.io * * This file is part of nymea. * This project including source code and documentation is protected by copyright law, and * remains the property of nymea GmbH. All rights, including reproduction, publication, * editing and translation, are reserved. The use of this project is subject to the terms of a * license agreement to be concluded with nymea GmbH in accordance with the terms * of use of nymea GmbH, available under https://nymea.io/license * * GNU Lesser General Public License Usage * Alternatively, this project may be redistributed and/or modified under the terms of the GNU * Lesser General Public License as published by the Free Software Foundation; version 3. * this project is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License along with this project. * If not, see . * * For any further details and any questions please contact us under contact@nymea.io * or see our FAQ/Licensing Information on https://nymea.io/license/faq * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ #include "mqttserver.h" #include "mqttclient.h" #include "mqttclient_p.h" #include #include class MqttTests: public QObject { Q_OBJECT #if (QT_VERSION >= QT_VERSION_CHECK(5, 7, 0)) private slots: void initTestCase(); void cleanup(); void cleanupTestCase(); void connectAndDisconnect(); void keepAliveTimesOut(); void subscribeAndPublish_data(); void subscribeAndPublish(); void willIsSentOnClientDisappearing(); void willIsNotSentOnClientDisconnecting(); void testWillRetain(); void testAutoReconnect(); void testQoS1Retransmissions(); void testMultiSubscription(); void testSubscriptionTopicFilters_data(); void testSubscriptionTopicFilters(); void testSubscriptionTopicMatching_data(); void testSubscriptionTopicMatching(); void testSessionManagementDropOldSession(); void testSessionManagementResumeOldSession(); void testSessionManagementFailResumeOldSession(); void testQoS1PublishToServerIsAckedOnSessionResume(); void testQoS1PublishToClientIsDeliveredOnSessionResume(); void testQoS2PublishToServerIsCompletedOnSessionResume(); void testQoS2PublishToClientIsCompletedOnSessionResume(); void testRetain(); void testUnsubscribe(); void testEmptyClientId(); void testBinaryPaylaod(); #endif private: // Connects and waits for the MQTT CONNECT to be finished MqttClient *connectAndWait(const QString &clientId, bool cleanSession = true, quint16 keepAlive = 300, const QString &willTopic = QString(), const QString &willMessage = QString(), Mqtt::QoS willQoS = Mqtt::QoS0, bool willRetain = false); // Just connects, returns the client and signalspy which has been created before calling connect. You must delete the spy yourself! QPair connectToServer(const QString &clientId, bool cleanSession = true, quint16 keepAlive = 300, const QString &willTopic = QString(), const QString &willMessage = QString(), Mqtt::QoS willQoS = Mqtt::QoS0, bool willRetain = false); void disconnectAndWait(MqttClient* client); bool subscribeAndWait(MqttClient* client, const QString &topic, Mqtt::QoS qos = Mqtt::QoS1); virtual int startServer(MqttServer *server) = 0; virtual void connectClientToServer(MqttClient *client, bool cleanSession) = 0; private: MqttServer *m_server = nullptr; int m_serverId = -1; QList m_clients; };