nymea-gpio/libnymea-gpio/gpiobutton.cpp

233 lines
7.3 KiB
C++

/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
* *
* Copyright (C) 2019 Simon Stürz <simon.stuerz@nymea.io> *
* *
* This file is part of nymea-gpio. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Lesser General Public *
* License as published by the Free Software Foundation; either *
* version 2.1 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this library; If not, see *
* <http://www.gnu.org/licenses/>. *
* *
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
/*!
\class GpioButton
\brief Represents a GPIO Button with some helper methods.
\inmodule nymea-gpio
\ingroup gpio
This class represents a Button based on a GPIO. The class takes care about the \l{clicked()} signal handling, debounces the GPIO signal
and offers a nice interface for \l{longPressed()} behaviour.
In order to get the button signals, the button has to be enabled using \l{enable()}.
\code
GpioButton *button = new GpioButton(15, this);
button->setName("User button");
if (!button->enable()) {
qWarning() << "Could not enable the" << this;
button->deleteLater();
return;
}
connect(button, &GpioButton::clicked, this, [this, button](){
qDebug() << button << "clicked";
});
\endcode
*/
/*!
\fn void GpioButton::clicked();
This signal will be emitted when the button gets clicked. A button will has been clicked, if it was pressed at leased for 10 ms and at most 500 ms.
*/
/*!
\fn void GpioButton::pressed();
This signal will be emitted when the button gets pressed.
*/
/*!
\fn void GpioButton::released();
This signal will be emitted whenever the button gets released.
*/
/*!
\fn void GpioButton::longPressed();
This signal will be emitted whenever the button gets pressed for a certain time.
\sa longPressedTimeout(), repeateLongPressed()
*/
#include "gpiobutton.h"
#include "gpiomonitor.h"
/*! Constructs a \l{GpioButton} object with the given \a gpio number and \a parent. */
GpioButton::GpioButton(int gpio, QObject *parent) :
QObject(parent),
m_gpioNumber(gpio)
{
}
/*! Returns the gpio number for this GpioButton. */
int GpioButton::gpioNumber() const
{
return m_gpioNumber;
}
/*! Returns \c true the gpio button is configured as active low.
\sa Gpio::activeLow()
*/
bool GpioButton::activeLow() const
{
return m_activeLow;
}
/*! Sets the gpio button active low configuration to \a activeLow for this GpioButton.
\sa Gpio::setActiveLow()
*/
void GpioButton::setActiveLow(bool activeLow)
{
m_activeLow = activeLow;
}
/*! Returns \c true, if the \l{longPressed()} signal will be emited again if the button will be hold down. */
bool GpioButton::repeateLongPressed() const
{
return m_repeateLongPressed;
}
/*! Sets repeate long pressed configuration to \a repeateLongPressed. If \a repeateLongPressed is true, the longPressed() signal will be repeated as long the button will be hold down.
\sa longPressedTimeout()
*/
void GpioButton::setRepeateLongPressed(bool repeateLongPressed)
{
m_repeateLongPressed = repeateLongPressed;
}
/*! Returns the long pressed timout duration in milliseconds. If the button gets hold down for this duration, the longPressed() signal will be emitted.
\sa longPressed()
*/
int GpioButton::longPressedTimeout() const
{
return m_longPressedTimeout;
}
/*! Sets the long pressed timout duration to \a longPressedTimeout in milliseconds. If the button gets hold down for this duration, the longPressed() signal will be emitted.
\sa longPressed()
*/
void GpioButton::setLongPressedTimeout(int longPressedTimeout)
{
m_longPressedTimeout = longPressedTimeout;
}
/*! Returns the \c name for this GpioButton. This is optional, but will be printed in the debug operator. */
QString GpioButton::name() const
{
return m_name;
}
/*! Sets the \a name for this GpioButton. This is optional, but will be printed in the debug operator. */
void GpioButton::setName(const QString &name)
{
m_name = name;
}
void GpioButton::onTimeout()
{
qCDebug(dcGpio()) << this << "long pressed";
emit longPressed();
}
void GpioButton::onInterruptOccured(bool value)
{
if (value) {
// Pressed
qCDebug(dcGpio()) << this << "pressed";
emit pressed();
m_timer->setSingleShot(!m_repeateLongPressed);
m_timer->start(m_longPressedTimeout);
m_time.restart();
} else {
// Released
qCDebug(dcGpio()) << this << "released";
emit released();
m_timer->stop();
int duration = m_time.elapsed();
// Debounce and limit to 500 ms
if (duration >= 10 && duration <= 500) {
qCDebug(dcGpio()) << this << "clicked";
emit clicked();
}
}
}
/*! Returns \c true, if this GpioButton was enabled successfully. */
bool GpioButton::enable()
{
// Make sure we have a clean start
disable();
m_monitor = new GpioMonitor(m_gpioNumber, this);
m_monitor->setEdge(Gpio::EdgeBoth);
m_monitor->setActiveLow(m_activeLow);
if (!m_monitor->enable()) {
qCWarning(dcGpio()) << "Could not enable GPIO monitor for" << this;
delete m_monitor;
m_monitor = nullptr;
return false;
}
connect(m_monitor, &GpioMonitor::interruptOccured, this, &GpioButton::onInterruptOccured, Qt::DirectConnection);
// Setup timer, if this timer reaches timeout, a long pressed happend
m_timer = new QTimer(this);
m_timer->setTimerType(Qt::PreciseTimer);
m_timer->setSingleShot(!m_repeateLongPressed);
m_timer->setInterval(m_longPressedTimeout);
connect(m_timer, &QTimer::timeout, this, &GpioButton::onTimeout, Qt::DirectConnection);
return true;
}
/*! Disable this GpioButton. The Gpio will be unexported. */
void GpioButton::disable()
{
if (m_monitor) {
delete m_monitor;
m_monitor = nullptr;
}
if (m_timer) {
delete m_timer;
m_timer = nullptr;
}
}
/*! Prints the given \a gpioButton to \a debug. */
QDebug operator<<(QDebug debug, GpioButton *gpioButton)
{
debug.nospace() << "GpioButton(" << gpioButton->gpioNumber() << ", ";
debug.nospace() << "name: " << gpioButton->name() << ")";
return debug.space();
}