nymea-app/libnymea-app/types/ioconnection.h

67 lines
2.5 KiB
C++

/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
*
* Copyright 2013 - 2020, nymea GmbH
* Contact: contact@nymea.io
*
* This file is part of nymea.
* This project including source code and documentation is protected by
* copyright law, and remains the property of nymea GmbH. All rights, including
* reproduction, publication, editing and translation, are reserved. The use of
* this project is subject to the terms of a license agreement to be concluded
* with nymea GmbH in accordance with the terms of use of nymea GmbH, available
* under https://nymea.io/license
*
* GNU General Public License Usage
* Alternatively, this project may be redistributed and/or modified under the
* terms of the GNU General Public License as published by the Free Software
* Foundation, GNU version 3. This project is distributed in the hope that it
* will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
* Public License for more details.
*
* You should have received a copy of the GNU General Public License along with
* this project. If not, see <https://www.gnu.org/licenses/>.
*
* For any further details and any questions please contact us under
* contact@nymea.io or see our FAQ/Licensing Information on
* https://nymea.io/license/faq
*
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
#ifndef IOCONNECTION_H
#define IOCONNECTION_H
#include <QObject>
#include <QUuid>
class IOConnection : public QObject
{
Q_OBJECT
Q_PROPERTY(QUuid id READ id CONSTANT)
Q_PROPERTY(QUuid inputThingId READ inputThingId CONSTANT)
Q_PROPERTY(QUuid inputStateTypeId READ inputStateTypeId CONSTANT)
Q_PROPERTY(QUuid outputThingId READ outputThingId CONSTANT)
Q_PROPERTY(QUuid outputStateTypeId READ outputStateTypeId CONSTANT)
Q_PROPERTY(bool inverted READ inverted CONSTANT)
public:
explicit IOConnection(const QUuid &id, const QUuid &inputThingId, const QUuid &inputStateTypeId, const QUuid &outputThingId, const QUuid &outputStateTypeId, bool inverted, QObject *parent = nullptr);
QUuid id() const;
QUuid inputThingId() const;
QUuid inputStateTypeId() const;
QUuid outputThingId() const;
QUuid outputStateTypeId() const;
bool inverted() const;
private:
QUuid m_id;
QUuid m_inputThingId;
QUuid m_inputStateTypeId;
QUuid m_outputThingId;
QUuid m_outputStateTypeId;
bool m_inverted = false;
};
#endif // IOCONNECTION_H