nymea-app/libnymea-app/things.cpp

175 lines
5.1 KiB
C++

/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
*
* Copyright 2013 - 2020, nymea GmbH
* Contact: contact@nymea.io
*
* This file is part of nymea.
* This project including source code and documentation is protected by
* copyright law, and remains the property of nymea GmbH. All rights, including
* reproduction, publication, editing and translation, are reserved. The use of
* this project is subject to the terms of a license agreement to be concluded
* with nymea GmbH in accordance with the terms of use of nymea GmbH, available
* under https://nymea.io/license
*
* GNU General Public License Usage
* Alternatively, this project may be redistributed and/or modified under the
* terms of the GNU General Public License as published by the Free Software
* Foundation, GNU version 3. This project is distributed in the hope that it
* will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
* Public License for more details.
*
* You should have received a copy of the GNU General Public License along with
* this project. If not, see <https://www.gnu.org/licenses/>.
*
* For any further details and any questions please contact us under
* contact@nymea.io or see our FAQ/Licensing Information on
* https://nymea.io/license/faq
*
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
#include "things.h"
#include "engine.h"
#include <QDebug>
Things::Things(QObject *parent) :
QAbstractListModel(parent)
{
}
QList<Thing *> Things::devices()
{
return m_things;
}
Thing *Things::get(int index) const
{
if (index < 0 || index >= m_things.count()) {
return nullptr;
}
return m_things.at(index);
}
Thing *Things::getThing(const QUuid &thingId) const
{
foreach (Thing *thing, m_things) {
if (thing->id() == thingId) {
return thing;
}
}
return nullptr;
}
int Things::indexOf(Thing *thing) const
{
return m_things.indexOf(thing);
}
int Things::rowCount(const QModelIndex &parent) const
{
Q_UNUSED(parent)
return m_things.count();
}
QVariant Things::data(const QModelIndex &index, int role) const
{
if (index.row() < 0 || index.row() >= m_things.count())
return QVariant();
Thing *thing = m_things.at(index.row());
switch (role) {
case RoleName:
return thing->name();
case RoleId:
return thing->id().toString();
case RoleThingClass:
return thing->thingClassId().toString();
case RoleParentId:
return thing->parentId().toString();
case RoleSetupStatus:
return thing->setupStatus();
case RoleSetupDisplayMessage:
return thing->setupDisplayMessage();
case RoleInterfaces:
return thing->thingClass()->interfaces();
case RoleBaseInterface:
return thing->thingClass()->baseInterface();
case RoleMainInterface:
return thing->thingClass()->interfaces().count() > 0 ? thing->thingClass()->interfaces().first() : "";
}
return QVariant();
}
void Things::addThing(Thing *thing)
{
addThings({thing});
}
void Things::addThings(const QList<Thing *> things)
{
if (things.isEmpty()) {
return;
}
beginInsertRows(QModelIndex(), m_things.count(), m_things.count() + things.count() - 1);
m_things.append(things);
foreach (Thing *thing, things) {
thing->setParent(this);
connect(thing, &Thing::nameChanged, this, [thing, this]() {
int idx = m_things.indexOf(thing);
if (idx < 0) return;
emit dataChanged(index(idx), index(idx), {RoleName});
});
connect(thing, &Thing::setupStatusChanged, this, [thing, this]() {
int idx = m_things.indexOf(thing);
if (idx < 0) return;
emit dataChanged(index(idx), index(idx), {RoleSetupStatus, RoleSetupDisplayMessage});
});
connect(thing->states(), &States::dataChanged, this, [thing, this]() {
int idx = m_things.indexOf(thing);
if (idx < 0) return;
emit dataChanged(index(idx), index(idx));
});
emit thingAdded(thing);
}
endInsertRows();
emit countChanged();
}
void Things::removeThing(Thing *thing)
{
int index = m_things.indexOf(thing);
beginRemoveRows(QModelIndex(), index, index);
qDebug() << "Removed thing" << thing->name();
m_things.takeAt(index)->deleteLater();
endRemoveRows();
emit countChanged();
emit thingRemoved(thing);
}
void Things::clearModel()
{
beginResetModel();
qDeleteAll(m_things);
m_things.clear();
endResetModel();
emit countChanged();
}
QHash<int, QByteArray> Things::roleNames() const
{
QHash<int, QByteArray> roles;
roles[RoleName] = "name";
roles[RoleId] = "id";
roles[RoleThingClass] = "thingClassId";
roles[RoleParentId] = "parentId";
roles[RoleSetupStatus] = "setupStatus";
roles[RoleSetupDisplayMessage] = "setupDisplayMessage";
roles[RoleInterfaces] = "interfaces";
roles[RoleBaseInterface] = "baseInterface";
roles[RoleMainInterface] = "mainInterface";
return roles;
}