nymea-app/libnymea-app/types/state.cpp

103 lines
2.6 KiB
C++

/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
*
* Copyright 2013 - 2020, nymea GmbH
* Contact: contact@nymea.io
*
* This file is part of nymea.
* This project including source code and documentation is protected by
* copyright law, and remains the property of nymea GmbH. All rights, including
* reproduction, publication, editing and translation, are reserved. The use of
* this project is subject to the terms of a license agreement to be concluded
* with nymea GmbH in accordance with the terms of use of nymea GmbH, available
* under https://nymea.io/license
*
* GNU General Public License Usage
* Alternatively, this project may be redistributed and/or modified under the
* terms of the GNU General Public License as published by the Free Software
* Foundation, GNU version 3. This project is distributed in the hope that it
* will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
* Public License for more details.
*
* You should have received a copy of the GNU General Public License along with
* this project. If not, see <https://www.gnu.org/licenses/>.
*
* For any further details and any questions please contact us under
* contact@nymea.io or see our FAQ/Licensing Information on
* https://nymea.io/license/faq
*
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
#include "state.h"
#include <QDebug>
State::State(const QUuid &thingId, const QUuid &stateTypeId, const QVariant &value, QObject *parent) :
QObject(parent),
m_thingId(thingId),
m_stateTypeId(stateTypeId),
m_value(value)
{
}
QUuid State::thingId() const
{
return m_thingId;
}
QUuid State::stateTypeId() const
{
return m_stateTypeId;
}
QVariant State::value() const
{
return m_value;
}
void State::setValue(const QVariant &value)
{
if (m_value != value) {
m_value = value;
emit valueChanged();
}
}
QVariant State::minValue() const
{
return m_minValue;
}
void State::setMinValue(const QVariant &minValue) {
if (m_minValue != minValue) {
m_minValue = minValue;
emit minValueChanged();
}
}
QVariant State::maxValue() const
{
return m_maxValue;
}
void State::setMaxValue(const QVariant &maxValue)
{
if (m_maxValue != maxValue) {
m_maxValue = maxValue;
emit maxValueChanged();
}
}
QVariantList State::possibleValues() const
{
return m_possibleValues;
}
void State::setPossibleValues(const QVariantList &possibleValues)
{
if (m_possibleValues != possibleValues) {
m_possibleValues = possibleValues;
emit possibleValuesChanged();
}
}