109 lines
3.5 KiB
C++
109 lines
3.5 KiB
C++
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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* *
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* Copyright (C) 2017 Simon Stuerz <simon.stuerz@guh.io> *
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* *
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* This file is part of guh-control *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Lesser General Public *
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* License as published by the Free Software Foundation; either *
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* version 2.1 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
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* Lesser General Public License for more details. *
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* *
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* You should have received a copy of the GNU Lesser General Public *
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* License along with this library; If not, see *
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* <http://www.gnu.org/licenses/>. *
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* *
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* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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#include "actiontypes.h"
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ActionTypes::ActionTypes(QObject *parent) :
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QAbstractListModel(parent)
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{
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}
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QList<ActionType *> ActionTypes::actionTypes()
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{
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return m_actionTypes;
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}
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ActionType *ActionTypes::get(int index) const
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{
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return m_actionTypes.at(index);
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}
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ActionType *ActionTypes::getActionType(const QString &actionTypeId) const
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{
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foreach (ActionType *actionType, m_actionTypes) {
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if (actionType->id() == actionTypeId) {
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return actionType;
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}
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}
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return 0;
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}
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int ActionTypes::rowCount(const QModelIndex &parent) const
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{
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Q_UNUSED(parent)
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return m_actionTypes.count();
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}
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QVariant ActionTypes::data(const QModelIndex &index, int role) const
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{
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if (index.row() < 0 || index.row() >= m_actionTypes.count())
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return QVariant();
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ActionType *actionType = m_actionTypes.at(index.row());
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switch (role) {
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case RoleId:
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return actionType->id();
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case RoleName:
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return actionType->name();
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case RoleDisplayName:
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return actionType->displayName();
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}
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return QVariant();
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}
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void ActionTypes::addActionType(ActionType *actionType)
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{
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beginInsertRows(QModelIndex(), m_actionTypes.count(), m_actionTypes.count());
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//qDebug() << "ActionTypes: loaded actionType" << actionType->name();
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m_actionTypes.append(actionType);
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endInsertRows();
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emit countChanged();
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}
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ActionType *ActionTypes::findByName(const QString &name) const
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{
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foreach (ActionType *at, m_actionTypes) {
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if (at->name() == name) {
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return at;
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}
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}
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return nullptr;
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}
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void ActionTypes::clearModel()
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{
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beginResetModel();
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m_actionTypes.clear();
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endResetModel();
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emit countChanged();
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}
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QHash<int, QByteArray> ActionTypes::roleNames() const
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{
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QHash<int, QByteArray> roles;
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roles.insert(RoleId, "id");
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roles.insert(RoleName, "name");
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roles.insert(RoleDisplayName, "displayName");
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return roles;
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}
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