97 lines
2.6 KiB
C++
97 lines
2.6 KiB
C++
// SPDX-License-Identifier: LGPL-3.0-or-later
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/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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*
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* Copyright (C) 2013 - 2024, nymea GmbH
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* Copyright (C) 2024 - 2025, chargebyte austria GmbH
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*
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* This file is part of libnymea-app.
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*
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* libnymea-app is free software: you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public License
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* as published by the Free Software Foundation, either version 3
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* of the License, or (at your option) any later version.
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*
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* libnymea-app is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with libnymea-app. If not, see <https://www.gnu.org/licenses/>.
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*
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* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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#include "states.h"
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#include <QDebug>
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States::States(QObject *parent) :
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QAbstractListModel(parent)
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{
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}
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QList<State *> States::states()
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{
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return m_states;
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}
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State *States::get(int index) const
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{
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return m_states.at(index);
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}
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State *States::getState(const QUuid &stateTypeId) const
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{
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foreach (State *state, m_states) {
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if (state->stateTypeId() == stateTypeId) {
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return state;
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}
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}
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return nullptr;
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}
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int States::rowCount(const QModelIndex &parent) const
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{
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Q_UNUSED(parent)
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return static_cast<int>(m_states.count());
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}
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QVariant States::data(const QModelIndex &index, int role) const
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{
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if (index.row() < 0 || index.row() >= m_states.count())
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return QVariant();
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State *state = m_states.at(index.row());
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if (role == ValueRole) {
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return state->value();
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} else if (role == StateTypeIdRole) {
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return state->stateTypeId().toString();
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}
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return QVariant();
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}
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void States::addState(State *state)
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{
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state->setParent(this);
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beginInsertRows(QModelIndex(), static_cast<int>(m_states.count()), static_cast<int>(m_states.count()));
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//qDebug() << "States: loaded state" << state->stateTypeId();
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m_states.append(state);
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connect(state, &State::valueChanged, this, [state, this]() {
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int idx = static_cast<int>(m_states.indexOf(state));
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if (idx < 0) return;
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emit dataChanged(index(idx), index(idx), {ValueRole});
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});
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endInsertRows();
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emit countChanged();
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}
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QHash<int, QByteArray> States::roleNames() const
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{
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QHash<int, QByteArray> roles;
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roles[StateTypeIdRole] = "stateTypeId";
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roles[ValueRole] = "value";
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return roles;
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}
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