78 lines
1.8 KiB
C++
78 lines
1.8 KiB
C++
#ifndef DEVICEMODEL_H
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#define DEVICEMODEL_H
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#include <QObject>
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#include "types/device.h"
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#include "types/deviceclass.h"
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class DeviceModel : public QAbstractListModel
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{
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Q_OBJECT
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Q_PROPERTY(int count READ rowCount NOTIFY countChanged)
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Q_PROPERTY(Device* device READ device WRITE setDevice NOTIFY deviceChanged)
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Q_PROPERTY(bool showStates READ showStates WRITE setShowStates NOTIFY showStatesChanged)
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Q_PROPERTY(bool showActions READ showActions WRITE setShowActions NOTIFY showActionsChanged)
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Q_PROPERTY(bool showEvents READ showEvents WRITE setShowEvents NOTIFY showEventsChanged)
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public:
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enum Roles {
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RoleId,
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RoleType,
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RoleDisplayName,
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RoleWritable
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};
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Q_ENUM(Roles)
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enum Type {
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TypeStateType,
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TypeActionType,
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TypeEventType
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};
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Q_ENUM(Type)
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explicit DeviceModel(QObject *parent = nullptr);
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int rowCount(const QModelIndex &parent = QModelIndex()) const override;
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QVariant data(const QModelIndex &index, int role) const override;
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QHash<int, QByteArray> roleNames() const override;
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Q_INVOKABLE QVariant getData(int index, int role) const;
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Device* device() const;
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void setDevice(Device *device);
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bool showStates() const;
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void setShowStates(bool showStates);
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bool showActions() const;
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void setShowActions(bool showActions);
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bool showEvents() const;
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void setShowEvents(bool showEvents);
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signals:
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void deviceChanged();
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void countChanged();
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bool showStatesChanged();
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bool showActionsChanged();
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bool showEventsChanged();
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private:
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void updateList();
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private:
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Device *m_device = nullptr;
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bool m_showStates = true;
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bool m_showActions = true;
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bool m_showEvents = true;
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QList<QString> m_list;
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};
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#endif // DEVICEMODEL_H
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