nymea-app/libnymea-app/models/thingmodel.h

108 lines
3.2 KiB
C++

/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
*
* Copyright 2013 - 2020, nymea GmbH
* Contact: contact@nymea.io
*
* This file is part of nymea.
* This project including source code and documentation is protected by
* copyright law, and remains the property of nymea GmbH. All rights, including
* reproduction, publication, editing and translation, are reserved. The use of
* this project is subject to the terms of a license agreement to be concluded
* with nymea GmbH in accordance with the terms of use of nymea GmbH, available
* under https://nymea.io/license
*
* GNU General Public License Usage
* Alternatively, this project may be redistributed and/or modified under the
* terms of the GNU General Public License as published by the Free Software
* Foundation, GNU version 3. This project is distributed in the hope that it
* will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
* Public License for more details.
*
* You should have received a copy of the GNU General Public License along with
* this project. If not, see <https://www.gnu.org/licenses/>.
*
* For any further details and any questions please contact us under
* contact@nymea.io or see our FAQ/Licensing Information on
* https://nymea.io/license/faq
*
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
#ifndef THINGMODEL_H
#define THINGMODEL_H
#include <QObject>
#include "types/thing.h"
#include "types/thingclass.h"
class ThingModel : public QAbstractListModel
{
Q_OBJECT
Q_PROPERTY(int count READ rowCount NOTIFY countChanged)
Q_PROPERTY(Thing* thing READ thing WRITE setThing NOTIFY thingChanged)
Q_PROPERTY(bool showStates READ showStates WRITE setShowStates NOTIFY showStatesChanged)
Q_PROPERTY(bool showActions READ showActions WRITE setShowActions NOTIFY showActionsChanged)
Q_PROPERTY(bool showEvents READ showEvents WRITE setShowEvents NOTIFY showEventsChanged)
public:
enum Roles {
RoleId,
RoleType,
RoleDisplayName,
RoleWritable
};
Q_ENUM(Roles)
enum Type {
TypeStateType,
TypeActionType,
TypeEventType
};
Q_ENUM(Type)
explicit ThingModel(QObject *parent = nullptr);
int rowCount(const QModelIndex &parent = QModelIndex()) const override;
QVariant data(const QModelIndex &index, int role) const override;
QHash<int, QByteArray> roleNames() const override;
Q_INVOKABLE QVariant getData(int index, int role) const;
Thing* thing() const;
void setThing(Thing *device);
bool showStates() const;
void setShowStates(bool showStates);
bool showActions() const;
void setShowActions(bool showActions);
bool showEvents() const;
void setShowEvents(bool showEvents);
signals:
void thingChanged();
void countChanged();
bool showStatesChanged();
bool showActionsChanged();
bool showEventsChanged();
private:
void updateList();
private:
Thing *m_device = nullptr;
bool m_showStates = true;
bool m_showActions = true;
bool m_showEvents = true;
QList<QUuid> m_list;
};
#endif // THINGMODEL_H