nymea-app/libnymea-app/configuration/networkmanager.h

147 lines
6.1 KiB
C++

/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
*
* Copyright 2013 - 2020, nymea GmbH
* Contact: contact@nymea.io
*
* This file is part of nymea.
* This project including source code and documentation is protected by
* copyright law, and remains the property of nymea GmbH. All rights, including
* reproduction, publication, editing and translation, are reserved. The use of
* this project is subject to the terms of a license agreement to be concluded
* with nymea GmbH in accordance with the terms of use of nymea GmbH, available
* under https://nymea.io/license
*
* GNU General Public License Usage
* Alternatively, this project may be redistributed and/or modified under the
* terms of the GNU General Public License as published by the Free Software
* Foundation, GNU version 3. This project is distributed in the hope that it
* will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
* Public License for more details.
*
* You should have received a copy of the GNU General Public License along with
* this project. If not, see <https://www.gnu.org/licenses/>.
*
* For any further details and any questions please contact us under
* contact@nymea.io or see our FAQ/Licensing Information on
* https://nymea.io/license/faq
*
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
#ifndef NETWORKMANAGER_H
#define NETWORKMANAGER_H
#include <QObject>
#include <QHash>
class Engine;
class NetworkDevices;
class WiredNetworkDevices;
class WirelessNetworkDevices;
class NetworkManager : public QObject
{
Q_OBJECT
Q_PROPERTY(Engine *engine READ engine WRITE setEngine NOTIFY engineChanged)
Q_PROPERTY(bool loading READ loading NOTIFY loadingChanged)
Q_PROPERTY(bool available READ available NOTIFY availableChanged)
Q_PROPERTY(NetworkManagerState state READ state NOTIFY stateChanged)
Q_PROPERTY(bool networkingEnabled READ networkingEnabled NOTIFY networkingEnabledChanged)
Q_PROPERTY(bool wirelessNetworkingEnabled READ wirelessNetworkingEnabled NOTIFY wirelessNetworkingEnabledChanged)
Q_PROPERTY(WiredNetworkDevices* wiredNetworkDevices READ wiredNetworkDevices CONSTANT)
Q_PROPERTY(WirelessNetworkDevices* wirelessNetworkDevices READ wirelessNetworkDevices CONSTANT)
public:
enum NetworkManagerState {
NetworkManagerStateUnknown = 0,
NetworkManagerStateAsleep = 10,
NetworkManagerStateDisconnected = 20,
NetworkManagerStateDisconnecting = 30,
NetworkManagerStateConnecting = 40,
NetworkManagerStateConnectedLocal = 50,
NetworkManagerStateConnectedSite = 60,
NetworkManagerStateConnectedGlobal = 70
};
Q_ENUM(NetworkManagerState)
explicit NetworkManager(QObject *parent = nullptr);
~NetworkManager();
void setEngine(Engine *engine);
Engine *engine() const;
bool loading();
bool available() const;
NetworkManagerState state() const;
bool networkingEnabled() const;
bool wirelessNetworkingEnabled() const;
WiredNetworkDevices* wiredNetworkDevices() const;
WirelessNetworkDevices* wirelessNetworkDevices() const;
Q_INVOKABLE int enableNetworking(bool enable);
Q_INVOKABLE int enableWirelessNetworking(bool enable);
Q_INVOKABLE void refreshWifis(const QString &interface);
Q_INVOKABLE int connectToWiFi(const QString &interface, const QString &ssid, const QString &passphrase);
Q_INVOKABLE int startAccessPoint(const QString &interface, const QString &ssid, const QString &passphrase);
Q_INVOKABLE int createWiredAutoConnection(const QString &interface);
Q_INVOKABLE int createWiredManualConnection(const QString &interface, const QString &ip, quint8 prefix, const QString &gateway, const QString &dns);
Q_INVOKABLE int createWiredSharedConnection(const QString &interface, const QString &ip = QString(), quint8 prefix = 24);
Q_INVOKABLE int disconnectInterface(const QString &interface);
signals:
void engineChanged();
void loadingChanged();
void availableChanged();
void stateChanged();
void networkingEnabledChanged();
void wirelessNetworkingEnabledChanged();
void enableNetworkingReply(int id, const QString &status);
void enableWirelessNetworkingReply(int id, const QString &status);
void connectToWiFiReply(int id, const QString &status);
void disconnectReply(int id, const QString &status);
void startAccessPointReply(int id, const QString &status);
void createWiredAutoConnectionReply(int id, const QString &status);
void createWiredManualConnectionReply(int id, const QString &status);
void createWiredSharedConnectionReply(int id, const QString &status);
private slots:
void init();
void getStatusResponse(int commandId, const QVariantMap &params);
void getDevicesResponse(int commandId, const QVariantMap &params);
void getAccessPointsResponse(int commandId, const QVariantMap &params);
void connectToWiFiResponse(int commandId, const QVariantMap &params);
void disconnectResponse(int commandId, const QVariantMap &params);
void enableNetworkingResponse(int commandId, const QVariantMap &params);
void enableWirelessNetworkingResponse(int commandId, const QVariantMap &params);
void startAccessPointResponse(int commandId, const QVariantMap &params);
void createWiredAutoConnectionResponse(int commandId, const QVariantMap &params);
void createWiredManualConnectionResponse(int commandId, const QVariantMap &params);
void createWiredSharedConnectionResponse(int commandId, const QVariantMap &params);
void notificationReceived(const QVariantMap &params);
private:
Engine *m_engine = nullptr;
bool m_loading = false;
bool m_available = false;
NetworkManagerState m_state = NetworkManagerStateUnknown;
bool m_networkingEnabled = false;
bool m_wirelessNetworkingEnabled = false;
WiredNetworkDevices* m_wiredNetworkDevices = nullptr;
WirelessNetworkDevices* m_wirelessNetworkDevices = nullptr;
QHash<int, QString> m_apRequests; // requestId, interface
};
#endif // NETWORKMANAGER_H