nymea-app/libnymea-app/types/thing.h

167 lines
5.6 KiB
C++

/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
*
* Copyright 2013 - 2020, nymea GmbH
* Contact: contact@nymea.io
*
* This file is part of nymea.
* This project including source code and documentation is protected by
* copyright law, and remains the property of nymea GmbH. All rights, including
* reproduction, publication, editing and translation, are reserved. The use of
* this project is subject to the terms of a license agreement to be concluded
* with nymea GmbH in accordance with the terms of use of nymea GmbH, available
* under https://nymea.io/license
*
* GNU General Public License Usage
* Alternatively, this project may be redistributed and/or modified under the
* terms of the GNU General Public License as published by the Free Software
* Foundation, GNU version 3. This project is distributed in the hope that it
* will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
* Public License for more details.
*
* You should have received a copy of the GNU General Public License along with
* this project. If not, see <https://www.gnu.org/licenses/>.
*
* For any further details and any questions please contact us under
* contact@nymea.io or see our FAQ/Licensing Information on
* https://nymea.io/license/faq
*
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
#ifndef THING_H
#define THING_H
#include <QObject>
#include <QUuid>
#include "params.h"
#include "states.h"
#include "statesproxy.h"
class ThingClass;
class ThingManager;
class Thing : public QObject
{
Q_OBJECT
Q_PROPERTY(QUuid id READ id CONSTANT)
Q_PROPERTY(QUuid thingClassId READ thingClassId CONSTANT)
Q_PROPERTY(QUuid parentId READ parentId CONSTANT)
Q_PROPERTY(bool isChild READ isChild CONSTANT)
Q_PROPERTY(QString name READ name NOTIFY nameChanged)
Q_PROPERTY(ThingSetupStatus setupStatus READ setupStatus NOTIFY setupStatusChanged)
Q_PROPERTY(QString setupDisplayMessage READ setupDisplayMessage NOTIFY setupStatusChanged)
Q_PROPERTY(Params *params READ params NOTIFY paramsChanged)
Q_PROPERTY(Params *settings READ settings NOTIFY settingsChanged)
Q_PROPERTY(States *states READ states NOTIFY statesChanged)
Q_PROPERTY(ThingClass *thingClass READ thingClass CONSTANT)
public:
enum ThingSetupStatus {
ThingSetupStatusNone,
ThingSetupStatusInProgress,
ThingSetupStatusComplete,
ThingSetupStatusFailed
};
Q_ENUM(ThingSetupStatus)
enum ThingError {
ThingErrorNoError,
ThingErrorPluginNotFound,
ThingErrorVendorNotFound,
ThingErrorThingNotFound,
ThingErrorThingClassNotFound,
ThingErrorActionTypeNotFound,
ThingErrorStateTypeNotFound,
ThingErrorEventTypeNotFound,
ThingErrorThingDescriptorNotFound,
ThingErrorMissingParameter,
ThingErrorInvalidParameter,
ThingErrorSetupFailed,
ThingErrorDuplicateUuid,
ThingErrorCreationMethodNotSupported,
ThingErrorSetupMethodNotSupported,
ThingErrorHardwareNotAvailable,
ThingErrorHardwareFailure,
ThingErrorAuthenticationFailure,
ThingErrorThingInUse,
ThingErrorThingInRule,
ThingErrorThingIsChild,
ThingErrorPairingTransactionIdNotFound,
ThingErrorParameterNotWritable,
ThingErrorItemNotFound,
ThingErrorItemNotExecutable,
ThingErrorUnsupportedFeature,
ThingErrorTimeout,
};
Q_ENUM(ThingError)
explicit Thing(ThingManager *thingManager, ThingClass *thingClass, const QUuid &parentId = QUuid(), QObject *parent = nullptr);
QUuid id() const;
void setId(const QUuid &id);
QString name() const;
void setName(const QString &name);
QUuid thingClassId() const;
QUuid parentId() const;
bool isChild() const;
Thing::ThingSetupStatus setupStatus() const;
QString setupDisplayMessage() const;
void setSetupStatus(Thing::ThingSetupStatus setupStatus, const QString &displayMessage);
Params *params() const;
void setParams(Params *params);
Params *settings() const;
void setSettings(Params *settings);
States *states() const;
void setStates(States *states);
void setStateValue(const QUuid &stateTypeId, const QVariant &value);
ThingClass *thingClass() const;
Q_INVOKABLE bool hasState(const QUuid &stateTypeId) const;
Q_INVOKABLE State *state(const QUuid &stateTypeId) const;
Q_INVOKABLE State *stateByName(const QString &stateName) const;
Q_INVOKABLE QVariant stateValue(const QUuid &stateTypeId) const;
Q_INVOKABLE Param *param(const QUuid &paramTypeId) const;
Q_INVOKABLE Param *paramByName(const QString &paramName) const;
Q_INVOKABLE virtual int executeAction(const QString &actionName, const QVariantList &params);
signals:
void nameChanged();
void setupStatusChanged();
void paramsChanged();
void settingsChanged();
void statesChanged();
void eventTriggered(const QUuid &eventTypeId, const QVariantList &params);
signals:
void executeActionReply(int commandId, Thing::ThingError thingError, const QString &displayMessage);
protected:
ThingManager *m_thingManager = nullptr;
QString m_name;
QUuid m_id;
QUuid m_parentId;
ThingSetupStatus m_setupStatus = ThingSetupStatusNone;
QString m_setupDisplayMessage;
Params *m_params = nullptr;
Params *m_settings = nullptr;
States *m_states = nullptr;
ThingClass *m_thingClass = nullptr;
QList<int> m_pendingActions;
};
Q_DECLARE_METATYPE(Thing::ThingError)
QDebug operator<<(QDebug &dbg, Thing* thing);
#endif // THING_H