nymea-app/libnymea-app/zwave/zwavenetwork.h

131 lines
4.0 KiB
C++

#ifndef ZWAVENETWORK_H
#define ZWAVENETWORK_H
#include <QObject>
#include <QUuid>
#include <QAbstractListModel>
class ZWaveNode;
class ZWaveNodes;
class ZWaveNetwork : public QObject
{
Q_OBJECT
Q_PROPERTY(QUuid networkUuid READ networkUuid CONSTANT)
Q_PROPERTY(QString serialPort READ serialPort CONSTANT)
Q_PROPERTY(quint32 homeId READ homeId NOTIFY homeIdChanged)
Q_PROPERTY(bool isZWavePlus READ isZWavePlus NOTIFY isZWavePlusChanged)
Q_PROPERTY(bool isPrimaryController READ isPrimaryController NOTIFY isPrimaryControllerChanged)
Q_PROPERTY(bool isStaticUpdateController READ isStaticUpdateController NOTIFY isStaticUpdateControllerChanged)
Q_PROPERTY(bool isBridgeController READ isBridgeController NOTIFY isBridgeControllerChanged)
Q_PROPERTY(bool waitingForNodeAddition READ waitingForNodeAddition NOTIFY waitingForNodeAdditionChanged)
Q_PROPERTY(bool waitingForNodeRemoval READ waitingForNodeRemoval NOTIFY waitingForNodeRemovalChanged)
Q_PROPERTY(ZWaveNetworkState networkState READ networkState NOTIFY networkStateChanged)
Q_PROPERTY(ZWaveNodes* nodes READ nodes CONSTANT)
public:
enum ZWaveNetworkState {
ZWaveNetworkStateOffline,
ZWaveNetworkStateStarting,
ZWaveNetworkStateOnline,
ZWaveNetworkStateError
};
Q_ENUM(ZWaveNetworkState)
explicit ZWaveNetwork(const QUuid &networkUuid, const QString &serialPort, QObject *parent = nullptr);
QUuid networkUuid() const;
QString serialPort() const;
quint32 homeId() const;
void setHomeId(quint32 homeId);
bool isZWavePlus() const;
void setIsZWavePlus(bool isZWavePlus);
bool isPrimaryController() const;
void setIsPrimaryController(bool isPrimaryController);
bool isStaticUpdateController() const;
void setIsStaticUpdateController(bool isStaticUpdateController);
bool isBridgeController() const;
void setIsBridgeController(bool isBridgeController);
bool waitingForNodeAddition() const;
void setWaitingForNodeAddition(bool waitingForNodeAddition);
bool waitingForNodeRemoval() const;
void setWaitingForNodeRemoval(bool waitingForNodeRemoval);
ZWaveNetworkState networkState() const;
void setNetworkState(ZWaveNetworkState networkState);
ZWaveNodes* nodes() const;
void addNode(ZWaveNode *node);
void removeNode(quint8 nodeId);
signals:
void networkStateChanged();
void homeIdChanged();
void isZWavePlusChanged();
void isPrimaryControllerChanged();
void isStaticUpdateControllerChanged();
void isBridgeControllerChanged();
void waitingForNodeAdditionChanged();
void waitingForNodeRemovalChanged();
private:
QUuid m_networkUuid;
QString m_serialPort;
quint32 m_homeId = 0;
bool m_isZWavePlus = false;
bool m_isPrimaryController = false;
bool m_isStaticUpdateController = false;
bool m_isBridgeController = false;
bool m_waitingForNodeAddition = false;
bool m_waitingForNodeRemoval = false;
ZWaveNetworkState m_networkState = ZWaveNetworkStateOffline;
ZWaveNodes* m_nodes = nullptr;
};
class ZWaveNetworks: public QAbstractListModel
{
Q_OBJECT
Q_PROPERTY(int count READ rowCount NOTIFY countChanged)
public:
enum Roles {
RoleUuid,
RoleSerialPort,
RoleHomeId,
RoleIsZWavePlus,
RoleIsPrimaryController,
RoleIsStaticUpdateController,
RoleNetworkState
};
Q_ENUM(Roles)
ZWaveNetworks(QObject *parent = nullptr);
int rowCount(const QModelIndex &parent = QModelIndex()) const override;
QVariant data(const QModelIndex &index, int role) const override;
QHash<int, QByteArray> roleNames() const override;
void clear();
void addNetwork(ZWaveNetwork *network);
void removeNetwork(const QUuid &networkUuid);
Q_INVOKABLE ZWaveNetwork* get(int index) const;
Q_INVOKABLE ZWaveNetwork* getNetwork(const QUuid &networkUuid);
signals:
void countChanged();
private:
QList<ZWaveNetwork*> m_list;
};
#endif // ZWAVENETWORK_H