103 lines
3.0 KiB
C++
103 lines
3.0 KiB
C++
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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*
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* Copyright 2013 - 2020, nymea GmbH
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* Contact: contact@nymea.io
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*
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* This file is part of nymea.
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* This project including source code and documentation is protected by
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* copyright law, and remains the property of nymea GmbH. All rights, including
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* reproduction, publication, editing and translation, are reserved. The use of
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* this project is subject to the terms of a license agreement to be concluded
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* with nymea GmbH in accordance with the terms of use of nymea GmbH, available
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* under https://nymea.io/license
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*
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* GNU General Public License Usage
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* Alternatively, this project may be redistributed and/or modified under the
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* terms of the GNU General Public License as published by the Free Software
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* Foundation, GNU version 3. This project is distributed in the hope that it
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* will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty
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* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
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* Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this project. If not, see <https://www.gnu.org/licenses/>.
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*
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* For any further details and any questions please contact us under
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* contact@nymea.io or see our FAQ/Licensing Information on
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* https://nymea.io/license/faq
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*
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* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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#include "states.h"
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#include <QDebug>
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States::States(QObject *parent) :
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QAbstractListModel(parent)
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{
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}
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QList<State *> States::states()
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{
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return m_states;
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}
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State *States::get(int index) const
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{
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return m_states.at(index);
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}
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State *States::getState(const QUuid &stateTypeId) const
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{
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foreach (State *state, m_states) {
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if (state->stateTypeId() == stateTypeId) {
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return state;
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}
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}
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return nullptr;
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}
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int States::rowCount(const QModelIndex &parent) const
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{
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Q_UNUSED(parent)
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return m_states.count();
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}
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QVariant States::data(const QModelIndex &index, int role) const
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{
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if (index.row() < 0 || index.row() >= m_states.count())
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return QVariant();
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State *state = m_states.at(index.row());
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if (role == ValueRole) {
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return state->value();
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} else if (role == StateTypeIdRole) {
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return state->stateTypeId().toString();
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}
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return QVariant();
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}
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void States::addState(State *state)
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{
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state->setParent(this);
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beginInsertRows(QModelIndex(), m_states.count(), m_states.count());
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//qDebug() << "States: loaded state" << state->stateTypeId();
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m_states.append(state);
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connect(state, &State::valueChanged, this, [state, this]() {
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int idx = m_states.indexOf(state);
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if (idx < 0) return;
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emit dataChanged(index(idx), index(idx), {ValueRole});
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});
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endInsertRows();
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emit countChanged();
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}
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QHash<int, QByteArray> States::roleNames() const
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{
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QHash<int, QByteArray> roles;
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roles[StateTypeIdRole] = "stateTypeId";
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roles[ValueRole] = "value";
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return roles;
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}
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