103 lines
2.6 KiB
C++
103 lines
2.6 KiB
C++
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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*
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* Copyright 2013 - 2020, nymea GmbH
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* Contact: contact@nymea.io
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*
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* This file is part of nymea.
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* This project including source code and documentation is protected by
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* copyright law, and remains the property of nymea GmbH. All rights, including
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* reproduction, publication, editing and translation, are reserved. The use of
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* this project is subject to the terms of a license agreement to be concluded
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* with nymea GmbH in accordance with the terms of use of nymea GmbH, available
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* under https://nymea.io/license
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*
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* GNU General Public License Usage
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* Alternatively, this project may be redistributed and/or modified under the
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* terms of the GNU General Public License as published by the Free Software
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* Foundation, GNU version 3. This project is distributed in the hope that it
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* will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty
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* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
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* Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this project. If not, see <https://www.gnu.org/licenses/>.
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*
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* For any further details and any questions please contact us under
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* contact@nymea.io or see our FAQ/Licensing Information on
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* https://nymea.io/license/faq
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*
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* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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#include "state.h"
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#include <QDebug>
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State::State(const QUuid &thingId, const QUuid &stateTypeId, const QVariant &value, QObject *parent) :
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QObject(parent),
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m_thingId(thingId),
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m_stateTypeId(stateTypeId),
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m_value(value)
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{
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}
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QUuid State::thingId() const
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{
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return m_thingId;
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}
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QUuid State::stateTypeId() const
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{
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return m_stateTypeId;
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}
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QVariant State::value() const
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{
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return m_value;
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}
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void State::setValue(const QVariant &value)
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{
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if (m_value != value) {
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m_value = value;
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emit valueChanged();
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}
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}
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QVariant State::minValue() const
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{
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return m_minValue;
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}
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void State::setMinValue(const QVariant &minValue) {
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if (m_minValue != minValue) {
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m_minValue = minValue;
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emit minValueChanged();
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}
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}
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QVariant State::maxValue() const
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{
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return m_maxValue;
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}
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void State::setMaxValue(const QVariant &maxValue)
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{
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if (m_maxValue != maxValue) {
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m_maxValue = maxValue;
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emit maxValueChanged();
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}
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}
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QVariantList State::possibleValues() const
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{
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return m_possibleValues;
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}
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void State::setPossibleValues(const QVariantList &possibleValues)
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{
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if (m_possibleValues != possibleValues) {
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m_possibleValues = possibleValues;
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emit possibleValuesChanged();
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}
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}
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