83 lines
2.3 KiB
C++
83 lines
2.3 KiB
C++
#ifndef CONNECTIONMANAGER_H
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#define CONNECTIONMANAGER_H
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#include <QObject>
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#include <QStateMachine>
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#include "guhinterface.h"
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#include "websocketinterface.h"
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#include "bluetoothinterface.h"
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#include "cloudconnection/cloudconnection.h"
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#include "discovery/upnpdiscovery.h"
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class ConnectionManager : public QObject
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{
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Q_OBJECT
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Q_ENUMS(ConnectionType)
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Q_PROPERTY(UpnpDiscovery *upnpDiscovery READ upnpDiscovery CONSTANT)
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Q_PROPERTY(GuhInterface *interface READ interface NOTIFY interfaceChanged)
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Q_PROPERTY(WebsocketInterface *websocketInterface READ websocketInterface CONSTANT)
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Q_PROPERTY(BluetoothInterface *bluetoothInterface READ bluetoothInterface CONSTANT)
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Q_PROPERTY(QString currentInterfaceName READ currentInterfaceName WRITE setCurrentInterfaceName NOTIFY currentInterfaceNameChanged)
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Q_PROPERTY(QString currentStatusMessage READ currentStatusMessage WRITE setCurrentStatusMessage NOTIFY currentStatusMessageChanged)
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public:
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enum ConnectionType {
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ConnectionTypeAuto,
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ConnectionTypeWebSocket,
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ConnectionTypeCloud,
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ConnectionTypeBluetooth
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};
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explicit ConnectionManager(QObject *parent = 0);
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GuhInterface *interface();
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UpnpDiscovery *upnpDiscovery();
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WebsocketInterface *websocketInterface();
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BluetoothInterface *bluetoothInterface();
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QString currentInterfaceName() const;
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QString currentStatusMessage() const;
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private:
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UpnpDiscovery *m_discovery;
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GuhInterface *m_interface;
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WebsocketInterface *m_websocketInterface;
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BluetoothInterface *m_bluetoothInterface;
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QString m_currentInterfaceName;
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QString m_currentStatusMessage;
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void setInterface(GuhInterface *interface);
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void setCurrentInterfaceName(const QString &name);
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void setCurrentStatusMessage(const QString &message);
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private slots:
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void onConnectedChanged();
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// State slots
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void onConnectingState();
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void onUpnpDiscoveringState();
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signals:
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void connectedChanged();
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void dataReady(const QVariantMap &data);
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void connected();
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void disconnected();
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void interfaceChanged();
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void websocketInterfaceChanged();
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void currentInterfaceNameChanged();
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void currentStatusMessageChanged();
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public slots:
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void start(const ConnectionType &connectionType = ConnectionTypeAuto);
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void stop();
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};
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#endif // CONNECTIONMANAGER_H
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