103 lines
2.8 KiB
C++
103 lines
2.8 KiB
C++
// SPDX-License-Identifier: LGPL-3.0-or-later
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/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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*
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* Copyright (C) 2013 - 2024, nymea GmbH
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* Copyright (C) 2024 - 2025, chargebyte austria GmbH
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*
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* This file is part of libnymea-app.
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*
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* libnymea-app is free software: you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public License
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* as published by the Free Software Foundation, either version 3
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* of the License, or (at your option) any later version.
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*
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* libnymea-app is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with libnymea-app. If not, see <https://www.gnu.org/licenses/>.
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*
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* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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#ifndef THINGMODEL_H
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#define THINGMODEL_H
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#include <QObject>
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#include "types/thing.h"
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#include "types/thingclass.h"
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class ThingModel : public QAbstractListModel
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{
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Q_OBJECT
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Q_PROPERTY(int count READ rowCount NOTIFY countChanged)
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Q_PROPERTY(Thing* thing READ thing WRITE setThing NOTIFY thingChanged)
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Q_PROPERTY(bool showStates READ showStates WRITE setShowStates NOTIFY showStatesChanged)
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Q_PROPERTY(bool showActions READ showActions WRITE setShowActions NOTIFY showActionsChanged)
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Q_PROPERTY(bool showEvents READ showEvents WRITE setShowEvents NOTIFY showEventsChanged)
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public:
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enum Roles {
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RoleId,
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RoleType,
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RoleName,
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RoleDisplayName,
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RoleWritable
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};
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Q_ENUM(Roles)
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enum Type {
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TypeStateType,
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TypeActionType,
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TypeEventType
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};
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Q_ENUM(Type)
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explicit ThingModel(QObject *parent = nullptr);
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int rowCount(const QModelIndex &parent = QModelIndex()) const override;
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QVariant data(const QModelIndex &index, int role) const override;
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QHash<int, QByteArray> roleNames() const override;
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Q_INVOKABLE QVariant getData(int index, int role) const;
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Thing* thing() const;
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void setThing(Thing *device);
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bool showStates() const;
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void setShowStates(bool showStates);
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bool showActions() const;
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void setShowActions(bool showActions);
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bool showEvents() const;
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void setShowEvents(bool showEvents);
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signals:
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void thingChanged();
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void countChanged();
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bool showStatesChanged();
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bool showActionsChanged();
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bool showEventsChanged();
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private:
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void updateList();
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private:
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Thing *m_device = nullptr;
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bool m_showStates = true;
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bool m_showActions = true;
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bool m_showEvents = true;
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QList<QUuid> m_list;
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};
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#endif // THINGMODEL_H
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