/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Copyright 2013 - 2020, nymea GmbH * Contact: contact@nymea.io * * This file is part of nymea. * This project including source code and documentation is protected by * copyright law, and remains the property of nymea GmbH. All rights, including * reproduction, publication, editing and translation, are reserved. The use of * this project is subject to the terms of a license agreement to be concluded * with nymea GmbH in accordance with the terms of use of nymea GmbH, available * under https://nymea.io/license * * GNU General Public License Usage * Alternatively, this project may be redistributed and/or modified under the * terms of the GNU General Public License as published by the Free Software * Foundation, GNU version 3. This project is distributed in the hope that it * will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty * of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General * Public License for more details. * * You should have received a copy of the GNU General Public License along with * this project. If not, see . * * For any further details and any questions please contact us under * contact@nymea.io or see our FAQ/Licensing Information on * https://nymea.io/license/faq * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ #include "states.h" #include States::States(QObject *parent) : QAbstractListModel(parent) { } QList States::states() { return m_states; } State *States::get(int index) const { return m_states.at(index); } State *States::getState(const QUuid &stateTypeId) const { foreach (State *state, m_states) { if (state->stateTypeId() == stateTypeId) { return state; } } return nullptr; } int States::rowCount(const QModelIndex &parent) const { Q_UNUSED(parent) return m_states.count(); } QVariant States::data(const QModelIndex &index, int role) const { if (index.row() < 0 || index.row() >= m_states.count()) return QVariant(); State *state = m_states.at(index.row()); if (role == ValueRole) { return state->value(); } else if (role == StateTypeIdRole) { return state->stateTypeId().toString(); } return QVariant(); } void States::addState(State *state) { state->setParent(this); beginInsertRows(QModelIndex(), m_states.count(), m_states.count()); //qDebug() << "States: loaded state" << state->stateTypeId(); m_states.append(state); connect(state, &State::valueChanged, this, [state, this]() { int idx = m_states.indexOf(state); if (idx < 0) return; emit dataChanged(index(idx), index(idx), {ValueRole}); }); endInsertRows(); emit countChanged(); } QHash States::roleNames() const { QHash roles; roles[StateTypeIdRole] = "stateTypeId"; roles[ValueRole] = "value"; return roles; }