// SPDX-License-Identifier: LGPL-3.0-or-later /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Copyright (C) 2013 - 2024, nymea GmbH * Copyright (C) 2024 - 2025, chargebyte austria GmbH * * This file is part of libnymea-app. * * libnymea-app is free software: you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public License * as published by the Free Software Foundation, either version 3 * of the License, or (at your option) any later version. * * libnymea-app is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with libnymea-app. If not, see . * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ #include "things.h" #include Things::Things(QObject *parent) : QAbstractListModel(parent) { } QList Things::devices() { return m_things; } Thing *Things::get(int index) const { if (index < 0 || index >= m_things.count()) { return nullptr; } return m_things.at(index); } Thing *Things::getThing(const QUuid &thingId) const { foreach (Thing *thing, m_things) { if (thing->id() == thingId) { return thing; } } return nullptr; } int Things::indexOf(Thing *thing) const { return static_cast(static_cast(m_things.indexOf(thing))); } int Things::rowCount(const QModelIndex &parent) const { Q_UNUSED(parent) return static_cast(m_things.count()); } QVariant Things::data(const QModelIndex &index, int role) const { if (index.row() < 0 || index.row() >= m_things.count()) return QVariant(); Thing *thing = m_things.at(index.row()); switch (role) { case RoleName: return thing->name(); case RoleId: return thing->id().toString(); case RoleThingClass: return thing->thingClassId().toString(); case RoleParentId: return thing->parentId().toString(); case RoleSetupStatus: return thing->setupStatus(); case RoleSetupDisplayMessage: return thing->setupDisplayMessage(); case RoleInterfaces: return thing->thingClass()->interfaces(); case RoleBaseInterface: return thing->thingClass()->baseInterface(); case RoleMainInterface: return thing->thingClass()->interfaces().count() > 0 ? thing->thingClass()->interfaces().first() : ""; } return QVariant(); } void Things::addThing(Thing *thing) { addThings({thing}); } void Things::addThings(const QList things) { if (things.isEmpty()) { return; } const int insertStart = static_cast(m_things.count()); const int insertEnd = insertStart + static_cast(things.count()) - 1; beginInsertRows(QModelIndex(), insertStart, insertEnd); m_things.append(things); foreach (Thing *thing, things) { thing->setParent(this); connect(thing, &Thing::nameChanged, this, [thing, this]() { int idx = static_cast(m_things.indexOf(thing)); if (idx < 0) return; emit dataChanged(index(idx), index(idx), {RoleName}); }); connect(thing, &Thing::setupStatusChanged, this, [thing, this]() { int idx = static_cast(m_things.indexOf(thing)); if (idx < 0) return; emit dataChanged(index(idx), index(idx), {RoleSetupStatus, RoleSetupDisplayMessage}); }); connect(thing->states(), &States::dataChanged, this, [thing, this]() { int idx = static_cast(m_things.indexOf(thing)); if (idx < 0) return; emit dataChanged(index(idx), index(idx)); }); emit thingAdded(thing); } endInsertRows(); emit countChanged(); } void Things::removeThing(Thing *thing) { int index = static_cast(m_things.indexOf(thing)); beginRemoveRows(QModelIndex(), index, index); qDebug() << "Removed thing" << thing->name(); m_things.takeAt(index)->deleteLater(); endRemoveRows(); emit countChanged(); emit thingRemoved(thing); } void Things::clearModel() { beginResetModel(); foreach (Thing *thing, m_things) thing->deleteLater(); m_things.clear(); endResetModel(); emit countChanged(); } QHash Things::roleNames() const { QHash roles; roles[RoleName] = "name"; roles[RoleId] = "id"; roles[RoleThingClass] = "thingClassId"; roles[RoleParentId] = "parentId"; roles[RoleSetupStatus] = "setupStatus"; roles[RoleSetupDisplayMessage] = "setupDisplayMessage"; roles[RoleInterfaces] = "interfaces"; roles[RoleBaseInterface] = "baseInterface"; roles[RoleMainInterface] = "mainInterface"; return roles; }