// SPDX-License-Identifier: LGPL-3.0-or-later
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
*
* Copyright (C) 2013 - 2024, nymea GmbH
* Copyright (C) 2024 - 2025, chargebyte austria GmbH
*
* This file is part of libnymea-app.
*
* libnymea-app is free software: you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation, either version 3
* of the License, or (at your option) any later version.
*
* libnymea-app is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with libnymea-app. If not, see .
*
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
#include "things.h"
#include
Things::Things(QObject *parent) :
QAbstractListModel(parent)
{
}
QList Things::devices()
{
return m_things;
}
Thing *Things::get(int index) const
{
if (index < 0 || index >= m_things.count()) {
return nullptr;
}
return m_things.at(index);
}
Thing *Things::getThing(const QUuid &thingId) const
{
foreach (Thing *thing, m_things) {
if (thing->id() == thingId) {
return thing;
}
}
return nullptr;
}
int Things::indexOf(Thing *thing) const
{
return static_cast(static_cast(m_things.indexOf(thing)));
}
int Things::rowCount(const QModelIndex &parent) const
{
Q_UNUSED(parent)
return static_cast(m_things.count());
}
QVariant Things::data(const QModelIndex &index, int role) const
{
if (index.row() < 0 || index.row() >= m_things.count())
return QVariant();
Thing *thing = m_things.at(index.row());
switch (role) {
case RoleName:
return thing->name();
case RoleId:
return thing->id().toString();
case RoleThingClass:
return thing->thingClassId().toString();
case RoleParentId:
return thing->parentId().toString();
case RoleSetupStatus:
return thing->setupStatus();
case RoleSetupDisplayMessage:
return thing->setupDisplayMessage();
case RoleInterfaces:
return thing->thingClass()->interfaces();
case RoleBaseInterface:
return thing->thingClass()->baseInterface();
case RoleMainInterface:
return thing->thingClass()->interfaces().count() > 0 ? thing->thingClass()->interfaces().first() : "";
}
return QVariant();
}
void Things::addThing(Thing *thing)
{
addThings({thing});
}
void Things::addThings(const QList things)
{
if (things.isEmpty()) {
return;
}
const int insertStart = static_cast(m_things.count());
const int insertEnd = insertStart + static_cast(things.count()) - 1;
beginInsertRows(QModelIndex(), insertStart, insertEnd);
m_things.append(things);
foreach (Thing *thing, things) {
thing->setParent(this);
connect(thing, &Thing::nameChanged, this, [thing, this]() {
int idx = static_cast(m_things.indexOf(thing));
if (idx < 0) return;
emit dataChanged(index(idx), index(idx), {RoleName});
});
connect(thing, &Thing::setupStatusChanged, this, [thing, this]() {
int idx = static_cast(m_things.indexOf(thing));
if (idx < 0) return;
emit dataChanged(index(idx), index(idx), {RoleSetupStatus, RoleSetupDisplayMessage});
});
connect(thing->states(), &States::dataChanged, this, [thing, this]() {
int idx = static_cast(m_things.indexOf(thing));
if (idx < 0) return;
emit dataChanged(index(idx), index(idx));
});
emit thingAdded(thing);
}
endInsertRows();
emit countChanged();
}
void Things::removeThing(Thing *thing)
{
int index = static_cast(m_things.indexOf(thing));
beginRemoveRows(QModelIndex(), index, index);
qDebug() << "Removed thing" << thing->name();
m_things.takeAt(index)->deleteLater();
endRemoveRows();
emit countChanged();
emit thingRemoved(thing);
}
void Things::clearModel()
{
beginResetModel();
foreach (Thing *thing, m_things)
thing->deleteLater();
m_things.clear();
endResetModel();
emit countChanged();
}
QHash Things::roleNames() const
{
QHash roles;
roles[RoleName] = "name";
roles[RoleId] = "id";
roles[RoleThingClass] = "thingClassId";
roles[RoleParentId] = "parentId";
roles[RoleSetupStatus] = "setupStatus";
roles[RoleSetupDisplayMessage] = "setupDisplayMessage";
roles[RoleInterfaces] = "interfaces";
roles[RoleBaseInterface] = "baseInterface";
roles[RoleMainInterface] = "mainInterface";
return roles;
}