/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Copyright 2013 - 2020, nymea GmbH * Contact: contact@nymea.io * * This file is part of nymea. * This project including source code and documentation is protected by * copyright law, and remains the property of nymea GmbH. All rights, including * reproduction, publication, editing and translation, are reserved. The use of * this project is subject to the terms of a license agreement to be concluded * with nymea GmbH in accordance with the terms of use of nymea GmbH, available * under https://nymea.io/license * * GNU General Public License Usage * Alternatively, this project may be redistributed and/or modified under the * terms of the GNU General Public License as published by the Free Software * Foundation, GNU version 3. This project is distributed in the hope that it * will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty * of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General * Public License for more details. * * You should have received a copy of the GNU General Public License along with * this project. If not, see . * * For any further details and any questions please contact us under * contact@nymea.io or see our FAQ/Licensing Information on * https://nymea.io/license/faq * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ #include "ioconnections.h" IOConnections::IOConnections(QObject *parent) : QAbstractListModel(parent) { } int IOConnections::rowCount(const QModelIndex &parent) const { Q_UNUSED(parent) return m_list.count(); } QVariant IOConnections::data(const QModelIndex &index, int role) const { switch (role) { case RoleInputThingId: return m_list.at(index.row())->inputThingId(); case RoleInputStateTypeId: return m_list.at(index.row())->inputStateTypeId(); case RoleOutputThingId: return m_list.at(index.row())->outputThingId(); case RoleOutputStateTypeId: return m_list.at(index.row())->outputStateTypeId(); case RoleInverted: return m_list.at(index.row())->inverted(); } return QVariant(); } QHash IOConnections::roleNames() const { QHash roles; roles.insert(RoleInputThingId, "inputThingId"); roles.insert(RoleInputStateTypeId, "inputStateTypeId"); roles.insert(RoleOutputThingId, "outputThingId"); roles.insert(RoleOutputStateTypeId, "outputStateTypeId"); roles.insert(RoleInverted, "inverted"); return roles; } void IOConnections::addIOConnection(IOConnection *ioConnection) { ioConnection->setParent(this); beginInsertRows(QModelIndex(), m_list.count(), m_list.count()); m_list.append(ioConnection); endInsertRows(); emit countChanged(); } void IOConnections::removeIOConnection(const QUuid &ioConnectionId) { int idx = -1; for (int i = 0; i < m_list.count(); i++) { if (m_list.at(i)->id() == ioConnectionId) { idx = i; break; } } beginRemoveRows(QModelIndex(), idx, idx); m_list.takeAt(idx)->deleteLater(); endRemoveRows(); emit countChanged(); } void IOConnections::clearModel() { beginResetModel(); qDeleteAll(m_list); m_list.clear(); endResetModel(); } IOConnection *IOConnections::getIOConnection(const QUuid &ioConnectionId) const { foreach (IOConnection* ioConnection, m_list) { if (ioConnection->id() == ioConnectionId) { return ioConnection; } } return nullptr; } IOConnection *IOConnections::findIOConnectionByInput(const QUuid &inputThingId, const QUuid &inputStateTypeId) const { foreach (IOConnection* ioConnection, m_list) { if (ioConnection->inputThingId() == inputThingId && ioConnection->inputStateTypeId() == inputStateTypeId) { return ioConnection; } } return nullptr; } IOConnection *IOConnections::findIOConnectionByOutput(const QUuid &outputThingId, const QUuid &outputStateTypeId) const { foreach (IOConnection* ioConnection, m_list) { if (ioConnection->outputThingId() == outputThingId && ioConnection->outputStateTypeId() == outputStateTypeId) { return ioConnection; } } return nullptr; }