2019-04-02 18:28:53 +02:00

104 lines
4.0 KiB
C++

/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
* *
* Copyright (C) 2015 Simon Stürz <simon.stuerz@guh.io> *
* *
* This file is part of nymea. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Lesser General Public *
* License as published by the Free Software Foundation; either *
* version 2.1 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this library; If not, see *
* <http://www.gnu.org/licenses/>. *
* *
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
#ifndef KODI_H
#define KODI_H
#include <QObject>
#include <QHostAddress>
#include "kodiconnection.h"
#include "kodijsonhandler.h"
class Kodi : public QObject
{
Q_OBJECT
public:
explicit Kodi(const QHostAddress &hostAddress, const int &port = 9090, QObject *parent = nullptr);
QHostAddress hostAddress() const;
int port() const;
bool connected() const;
// propertys
int setMuted(const bool &muted);
bool muted() const;
int setVolume(const int &volume);
int volume() const;
int setShuffle(bool shuffle);
int setRepeat(const QString &repeat);
// actions
int showNotification(const QString &message, const int &displayTime, const QString &notificationType);
int pressButton(const QString &button);
int systemCommand(const QString &command);
int videoLibrary(const QString &command);
int audioLibrary(const QString &command);
void update();
void checkVersion();
void connectKodi();
void disconnectKodi();
signals:
void connectionStatusChanged();
void stateChanged();
void activePlayerChanged(const QString &playerType);
void actionExecuted(int actionId, const bool &success);
void updateDataReceived(const QVariantMap &data);
void versionDataReceived(const QVariantMap &data);
void playbackStatusChanged(const QString &playbackState);
void mediaMetadataChanged(const QString &title, const QString &artist, const QString &collection, const QString &artwork);
void shuffleChanged(bool shuffle);
void repeatChanged(const QString &repeat);
private slots:
void onVolumeChanged(const int &volume, const bool &muted);
void onUpdateFinished(const QVariantMap &data);
void activePlayersChanged(const QVariantList &data);
void playerPropertiesReceived(const QVariantMap &properties);
void mediaMetaDataReceived(const QVariantMap &data);
void onPlaybackStatusChanged(const QString &plabackState);
void processNotification(const QString &method, const QVariantMap &params);
void processResponse(int id, const QString &method, const QVariantMap &response);
void updatePlayerProperties();
void updateMetadata();
private:
KodiConnection *m_connection;
KodiJsonHandler *m_jsonHandler;
bool m_muted;
int m_volume;
int m_activePlayerCount = 0; // if it's > 0, there is something playing (either music or video or slideshow)
int m_activePlayer = -1;
};
#endif // KODI_H