/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Copyright (C) 2015 Simon Stürz * * * * This file is part of nymea. * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of the GNU Lesser General Public * * License as published by the Free Software Foundation; either * * version 2.1 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this library; If not, see * * . * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ #ifndef KODI_H #define KODI_H #include #include #include "kodiconnection.h" #include "kodijsonhandler.h" class Kodi : public QObject { Q_OBJECT public: explicit Kodi(const QHostAddress &hostAddress, const int &port = 9090, QObject *parent = nullptr); QHostAddress hostAddress() const; int port() const; bool connected() const; // propertys int setMuted(const bool &muted); bool muted() const; int setVolume(const int &volume); int volume() const; int setShuffle(bool shuffle); int setRepeat(const QString &repeat); // actions int showNotification(const QString &message, const int &displayTime, const QString ¬ificationType); int pressButton(const QString &button); int systemCommand(const QString &command); int videoLibrary(const QString &command); int audioLibrary(const QString &command); void update(); void checkVersion(); void connectKodi(); void disconnectKodi(); signals: void connectionStatusChanged(); void stateChanged(); void activePlayerChanged(const QString &playerType); void actionExecuted(int actionId, const bool &success); void updateDataReceived(const QVariantMap &data); void versionDataReceived(const QVariantMap &data); void playbackStatusChanged(const QString &playbackState); void mediaMetadataChanged(const QString &title, const QString &artist, const QString &collection, const QString &artwork); void shuffleChanged(bool shuffle); void repeatChanged(const QString &repeat); private slots: void onVolumeChanged(const int &volume, const bool &muted); void onUpdateFinished(const QVariantMap &data); void activePlayersChanged(const QVariantList &data); void playerPropertiesReceived(const QVariantMap &properties); void mediaMetaDataReceived(const QVariantMap &data); void onPlaybackStatusChanged(const QString &plabackState); void processNotification(const QString &method, const QVariantMap ¶ms); void processResponse(int id, const QString &method, const QVariantMap &response); void updatePlayerProperties(); void updateMetadata(); private: KodiConnection *m_connection; KodiJsonHandler *m_jsonHandler; bool m_muted; int m_volume; int m_activePlayerCount = 0; // if it's > 0, there is something playing (either music or video or slideshow) int m_activePlayer = -1; }; #endif // KODI_H