/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Copyright (C) 2015 Simon Stürz * * * * This file is part of nymea. * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of the GNU Lesser General Public * * License as published by the Free Software Foundation; either * * version 2.1 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this library; If not, see * * . * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ #ifndef KODICONNECTION_H #define KODICONNECTION_H #include #include #include #include class KodiConnection : public QObject { Q_OBJECT public: explicit KodiConnection(const QHostAddress &hostAddress, int port = 9090, QObject *parent = nullptr); void connectKodi(); void disconnectKodi(); QHostAddress hostAddress() const; int port() const; int httpPort() const; bool connected(); private: QTcpSocket *m_socket; QHostAddress m_hostAddress; int m_port; bool m_connected; private slots: void onConnected(); void onDisconnected(); void onError(QAbstractSocket::SocketError socketError); void readData(); signals: void connectionStatusChanged(); void dataReady(const QByteArray &data); public slots: void sendData(const QByteArray &message); }; #endif // KODICONNECTION_H